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  1. #9
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Rekujen View Post
    Buffing dungeon exp was very welcoming, and I applaud you for that... but why destroy the variety in levelling?

    "A FATE's difficulty will now be determined by the number of players who participated in the previous"

    This is a stupid change that needs to be reverted... I can't do fates because last time it spawned there was 30 people? now my 10-15 players are gonna die..

    3 full-groups couldn't even kill the adds before courl king in South Shroud because each add was taking way too long to kill and were dealing damage equivalent to a boss.

    revert your FATE changes to 2.0 please.
    So do something else until the next pop of that FATE when it will be easier cuz nobody did it since it was too hard the previous time? Am I missing something here?

    And FATEs bred nothing but bad players, good riddance IMO. Yes I know there are still plenty of terrible players at high level, but it's getting better.
    (7)
    Last edited by Riv; 01-03-2014 at 12:11 PM.