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Thread: The Monk Temple

  1. #1261
    Player
    Sleigh's Avatar
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    Sep 2013
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    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Butcherb0y View Post
    With the increase in potency on true strike, how many of u Mnks actually use it now DURING PB?
    If you pop Internal Release, True Strike should have a slightly higher average damage per attack, somewhere in the range of 230 crit-adjusted, than the guaranteed 225 Potency without crit chance Bootshine gets, but it's close. I guess it's a matter of Bootshine's consistency (nice for burst phases where you don't want to go lower accidentally) vs Truestrike's higher damage on average with the capability of doing significantly higher DPS with a few semi-lucky crits, something Bootshine can't do.
    (0)

  2. #1262
    Player
    duceTRE's Avatar
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    Aug 2013
    Location
    Gridania
    Posts
    270
    Character
    Zell Dinch't
    World
    Behemoth
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Butcherb0y View Post
    With the increase in potency on true strike, how many of u Mnks actually use it now DURING PB?
    I do, just before I pop PB, I'll weave IR and B4B in DK>TW>SP, then pop a potion, hit PB and go SP, TSx2, TW, DK, then go back into my Bootshine rotation.
    (0)

  3. #1263
    Player
    Butcherb0y's Avatar
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    Oct 2013
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    52
    Character
    King Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Yeah I'm not home yet and won't b till February 5th so I won't b able to test my new rotation. I'm looking into at start of boss. ST TOD DK SNAKE DEMOLISH(rear) IR BFB PB SP( for gl2) TRUEX2 SNAKE DK. I surely miss ID since I manage to weave it in BOOT and STRIKE. Since the buff on twin snake last for 15sec now what is the minimum req. for skill speed?
    (0)

  4. #1264
    Player
    Viridiana's Avatar
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    Mar 2011
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    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Butcherb0y View Post
    Yeah I'm not home yet and won't b till February 5th so I won't b able to test my new rotation. I'm looking into at start of boss. ST TOD DK SNAKE DEMOLISH(rear) IR BFB PB SP( for gl2) TRUEX2 SNAKE DK. I surely miss ID since I manage to weave it in BOOT and STRIKE. Since the buff on twin snake last for 15sec now what is the minimum req. for skill speed?
    Unless I'm misreading, won't that rotation leave you in raptor form with only 2 stacks of GL?
    (0)

  5. #1265
    Player
    Butcherb0y's Avatar
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    Oct 2013
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    Character
    King Butcherboy
    World
    Cactuar
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    Pugilist Lv 50
    Yeah lol I never did finish. AFTER PB I'll do DK snake sp for gl3 then boot strike demo( refresh DM) Frac tod
    (0)

  6. #1266
    Player
    Mishaela's Avatar
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    Nov 2012
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    Pirateland
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    122
    Character
    Mishaela Aveeli
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Viridiana View Post
    I've never understood this logic. Either the dot is worth including in your rotation because it increases DPS or efficiency, or it isn't. I fail to see how disconnecting from the boss has anything to do with it.
    Meteor is on its way. You'll be busy with bombs/giant after that. You already have your Demolish and ToD on the boss. Do you throw one more Twin Snakes on your way out, or do you say screw the rotation that you didn't have time to really ramp up this time, anyway, and toss a Fracture before you run? I'd toss the Fracture. That shouldn't be hard to understand, but it is situational.
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  7. #1267
    Player
    EasymodeX's Avatar
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    Sep 2013
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    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Mishaela View Post
    Do you throw one more Twin Snakes on your way out, or do you say screw the rotation that you didn't have time to really ramp up this time, anyway, and toss a Fracture before you run? I'd toss the Fracture. That shouldn't be hard to understand, but it is situational.
    That decision has nothing to do with whether Fracture is a DoT or not. It has to do with "what are your highest damage-per-GCD options when you have 1 GCD left to use". Fracture is a good choice. True Strike is almost as good for raw damage but with a much lower TP cost and benefit of advancing stances.
    (1)

  8. #1268
    Player
    Mishaela's Avatar
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    Nov 2012
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    Pirateland
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    Character
    Mishaela Aveeli
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by EasymodeX View Post
    That decision has nothing to do with whether Fracture is a DoT or not. It has to do with "what are your highest damage-per-GCD options when you have 1 GCD left to use". Fracture is a good choice.
    That's my point.

    True Strike is almost as good for raw damage but with a much lower TP cost and benefit of advancing stances.
    Stance advancement may or may not matter, depends on your GL and how far you have to run for a safe spot. Of course, you may be better off with either TS attack for the form advancement before you run so you can have a demo/snap ready to go to refresh GL as soon as more adds spawn. Again, it's situational. TP is a non-issue on the fight in this example, at least in my experience.
    (0)

  9. #1269
    Player
    Viridiana's Avatar
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    Mar 2011
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    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Mishaela View Post
    *snip*
    You have all day to hit the boss. You have a choice between two attacks. One is 220 potency over 18 seconds; the other is 220 potency all up-front at the same TP cost. Which do you choose? Doesn't matter, because they do the same damage.

    You have to dodge the boss's next attack. Same choice between the dot and the up-front. Still doesn't matter which you choose, because they're still the same damage.

    You have to dodge the next attack. You have to choose between Fracture and Twin Snake. Now there's an actual choice, because Fracture is more damage at the cost of TP; you weigh your options and decide which attack to do.

    You have all day to hit the boss, again choosing between Fracture and Twin Snake. The same choice exists between the two, as the same relevant factors are present. Fracture is still more damage for more TP.

    If you're going to say that you'd Fracture when having to run away but not Fracture when standing still, you're going to have to explain why. I understand that dodging directly affects how much TP you have at any given time, but you only stated this as a factor in why you use it on T2. In all your other examples, you said it was to dps while moving, but that makes no sense.
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  10. #1270
    Player
    Mishaela's Avatar
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    Pirateland
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    Mishaela Aveeli
    World
    Sargatanas
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    Pugilist Lv 50
    Quote Originally Posted by Viridiana View Post
    If you're going to say that you'd Fracture when having to run away but not Fracture when standing still, you're going to have to explain why.
    But I never said that I'd not use it when standing still.

    I understand that dodging directly affects how much TP you have at any given time, but you only stated this as a factor in why you use it on T2. In all your other examples, you said it was to dps while moving, but that makes no sense.
    In those other fights I mentioned it's because of the required movement resulting in no TP shortage that you can afford Fracture, at which point it's a skill you can work into your rotation for position-agnostic damage (which is also an important thing to note, for example due to targets spinning like garuda ex or having to stack on rear for several seconds for titan ex AoEs). I mean, yeah, it is "DPS while moving" in the sense that your Fracture can tick while you're across the platform dodging or breaking gaols, but because of the disconnects resulting in sufficient TP, you can afford to use it. That's what I'm getting at.
    (0)
    Last edited by Mishaela; 12-31-2013 at 06:27 AM.

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