Quote Originally Posted by hallena View Post
The only people who have to predodge the weight/landslide are those who suffer from terrible lag. Even with 300ms you have more than enough time to get out of them when you don't expect them
I guess SE employees and some of the forum community live in a parallel universe where every member of every raid group has direct cables connecting their gaming rigs to FFXIV servers...

Because in our world, if you're lucky enough to have one too many hops between you and Montreal, or live across Atlantic from the datacenter your packets go through a maze of different carriers, and 300ms multiplied by a packet loss here and there equals death with how SE's "wonderful" network code works. I have a friend who had farmed the hell out of Vanilla, TBC, WoTLK and Cata fights in WoW, and the moment he saw Titan EX video he said "screw this, I'm not touching this fight with or without WTFast", because he could record a video of dodging a landslide and flying off in a direction perpendicular to the one it was cast any day being an excellent player otherwise. You can design fights built around tight dodging, sure - but only if

a) Your network code and datacenter placement do not hinder the players
b) Tight dodging is NOT the only gimmick of the entire fight.