http://i.imgur.com/dsKRbkn.jpg?1
Yes, I clear it with my friends. Not a solo effort. I was more in line speaking titan with duty finder/pugs, not endgame t5 groups.
http://i.imgur.com/dsKRbkn.jpg?1
Yes, I clear it with my friends. Not a solo effort. I was more in line speaking titan with duty finder/pugs, not endgame t5 groups.

then clear titan with ur friends as well?http://i.imgur.com/dsKRbkn.jpg?1
Yes, I clear it with my friends. Not a solo effort. I was more in line speaking titan with duty finder/pugs, not endgame t5 groups.
or try to PUG T5 and tell me how it goes
I have pugged t5. and my clear on titan was pugged. Honestly, people trying to make excuses to not state the fact titan is a broken boring mind frustrating fight that is artificially difficult. Please don't bring my experiences to try to prove "titan is wonderful and craps rainbows of loot and fun for all!" Give me a break
It's fun aside from the part that yaknow, plumes are a pain in the ass with their slow servers...
How is it them? well it's simple, I always lag enough for it to make it really annoyingly hard to dodge plumes when it's rush hour for FFXIV, so... my ping is reliable always the same (high for it to make it a combination with their server lag actually matter).
So yeah, dodging is fun as long as it's fair. Sadly, for now it is not, atleast until more people quit again and we can have not so crowded servers.


If your ping is that bad you might just have to resign yourself as unable to do it due to being outside the client-side requirements, its sad but really groups can't carry inconsistent plume dodgers.
I just did it with an amazing pug, with this feeling of achievement I wouldn't want it any other way.
My ping is not bad, is normal, 200 ping is not that high at all... specially when they position their servers like shit like they did, you can't fight the physics rules that make it take more time if you're further away from the server. It's not a routing issue...If your ping is that bad you might just have to resign yourself as unable to do it due to being outside the client-side requirements, its sad but really groups can't carry inconsistent plume dodgers.
I just did it with an amazing pug, with this feeling of achievement I wouldn't want it any other way.
Their game mechanics just can't allow a not extremely low latency in combination with their slow stressed servers. I fail to see how this is any of the players fault.
Regardless I can dodge em consistently and I can carry my own weight, however, it is stressing having to deal with the stupid delays. Where no matter how good you do it's still not good enough cause server is very lagged.
This only becomes a problem with plumes, because of their fast reaction, and titan plumes specifically because they are casted always under the player, for example, Ifrit's plumes are always on a set spot, so they are dodgable regardless. Landslide has a slower cast time, so it's dodgable, even though there are some that get !&%"·% lagged, it's just very rare, compared to those plumes that if you were moving spawn really far away from your current position, or if you werent well, goodluck getting away from it in time (sort of).
Last edited by NeruMew; 12-29-2013 at 04:25 PM. Reason: typo


It's not their fault, but the fight as it stands leaves no margin for latency, so it's best to just give up if it's that bad and you can't improve it. It's not your fault but it's also not the fault of the other people you play with, and it is really frustrating getting people who keep on trying with their terrible latency.
FWIW I also play with 200-300ms, I don't pre-dodge plumes but my reactions to the tells have to be sharp, and I can only run the radius of a single plume so neat stacking helps.
I never said I can't dodge... so you should stop saying that it's not my groups fault. It is however SE's fault. This happens to a big part of the players and it's their job to solve these issues, it isn't fair nor right to put a mechanic like this and not make it work around delays.It's not their fault, but the fight as it stands leaves no margin for latency, so it's best to just give up if it's that bad and you can't improve it. It's not your fault but it's also not the fault of the other people you play with, and it is really frustrating getting people who keep on trying with their terrible latency.
FWIW I also play with 200-300ms, I don't pre-dodge plumes but my reactions to the tells have to be sharp, and I can only run the radius of a single plume so neat stacking helps.
Honestly, I was completely fine until 2.1. Why? Simply because not as many people were playing the game, nor doing the exact same dungeons all stuck on it. It is exacly like early Titan HM. Exact same lag. The rest of the mechanics are just as easy, but yup, plumes are there to fuck you up over latency.
Regardless I can still work around it, I can dodge consistently every single plume. However it is not fun having to fight around latency like this. It's only annoying.
But anyway.
Btw my ping is consistently 200. So... that is not high.
Also, you can't efficiently predodge plumes, because that gives a big margin of error where you will drop a plume outside of the group stack, possibly killing/injuring another member on your fault.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote



