Difficult content is important for the health of the game, no matter why it's difficult, instant kill mechanics or not. Still, I do find myself wishing the fights were a bit easier. They are very stressful and I wonder where the game is heading. Next year: Leviathan super mega EXTREME! A ten hour fight and you can't screw up once or you DIE! I mean, some of us get a great sense of satisfaction when we beat these fights. Oh wait, did I say satisfaction? I mean relief. Relief that we won't have to do the fight again and can continue on with the story. Except... now someone in our FC needs it. Damn it. Here we go again. Better take my blood pressure meds![]()
Guess you never played FFXI;Difficult content is important for the health of the game, no matter why it's difficult, instant kill mechanics or not. Still, I do find myself wishing the fights were a bit easier. They are very stressful and I wonder where the game is heading. Next year: Leviathan super mega EXTREME! A ten hour fight and you can't screw up once or you DIE! I mean, some of us get a great sense of satisfaction when we beat these fights. Oh wait, did I say satisfaction? I mean relief. Relief that we won't have to do the fight again and can continue on with the story. Except... now someone in our FC needs it. Damn it. Here we go again. Better take my blood pressure meds
Google Absolute Virtue and Pandemonium Warden.
Hmm, Titan HM & EX fights are hands down one of the very best any MMO ever offered IMHO. No matter how geared I'm the fight is always serious and intense. The music, the mechanics are all just pure awesome. Honestly, they are only second to Twintania in term of "fun" time IMO. I live in Australia and play with 400+ ping, many times I died due to the stupid lag yet still was able to sell tens of Titan HM and already selling Titan Ex. Best part about it? it never ever did get boring.
How is that? Pre-2.1 I'd have to agree with your statement, but post 2.1 wherein there's an "Invincibility" for like 5s when you got raised, that's enough time to recover, no?
Yep I did play FFXI, hence my justified concern that we may see those kind of fights. I have mixed feelings about them. I like a challenge and it's exciting to win. On the other hand, after a while I'm just eager to get past them and move on. That's where I'm at with Garuda Extreme right now. It's no wonder so many people avoid the tank role. Fights like that are enormously stressful for a tank. Then every darn time I actually do everything perfect, someone else screws up. There are a lot of things that have to sync up just right to win these fights and one thing I totally call BS on is Yoshi saying that these fights would be hard but you'd be able to recover from mistakes. These fights are very unforgiving. You can't just be geared and play your role perfectly, 7 other people have to do so at the same time. Anyway we were very close. Maybe we'll try again tomorrow, although quite frankly I'm tired of seeing Garuda's face at this point
Edit: Oh and I know this thread is about Titan. I can only imagine how much fun that's going to be![]()
It helps but you still have to take raises at the correct time and have to deal with weakness. But in general most tough fights are hard to recover from when someone dies because of mechanics like DPS check phase or not enough healing if a healer dies.
I don't really like mechanics where you have to depend on every player to be good players. If you ever df content you realize that's why 99.9 of them will never beat it in df and end up buying their runs or asking for help. Even Titan party finder groups that I've joined so far one guy messes up the entire fight. These fights are more frustrating than fun imo because you know when one guy screws up and falls, it ruins it for everyone. Also playing tank is extremely boring just standing still, halone combo, and watch players fail over and over again.
I think you got to have a very dedicated group of guys to find these fight fun which is the hardest part of the game for me at least.
Last edited by Doo; 12-28-2013 at 02:48 PM.
This whole statement is sad. The simple fact that people have to buy a clear to "CLEAR" very low ilvl content should say wonders. The fight isn't balanced to where its fun to make strategies and advance. If you compare twin to titan, twin has just as many instant kill mechanics. But in no phase if one person dies is it almost impossible to come back. Titan relies on not only the persons "skill" but challenges how fast you can move out of the next instant kill move.Hmm, Titan HM & EX fights are hands down one of the very best any MMO ever offered IMHO. No matter how geared I'm the fight is always serious and intense. The music, the mechanics are all just pure awesome. Honestly, they are only second to Twintania in term of "fun" time IMO. I live in Australia and play with 400+ ping, many times I died due to the stupid lag yet still was able to sell tens of Titan HM and already selling Titan Ex. Best part about it? it never ever did get boring.
Lets be realistic here. If every fight was made the same as titan's, would you play? I'll be the first to admit I would unsub in a instant. It relies too heavily on connection and can you dodge it? good, can you dodge this? good, can you dodge this with this? Ok, can you dodge this and this and this with bombs and adds then this and this. Oh wait healer died? Other healer can't solo heal it because there not full i90? Well damn run's over. Give me a break, this fight was bs in hard mode and just a step in the wrong direction.
Last edited by ZeroRains; 12-28-2013 at 02:37 PM.
Last edited by NeoAmon; 12-28-2013 at 02:41 PM.
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