I would like to see the current areas meant just for solo play from R1-50, and new unique areas optimized for group grinding added to the game, with a new area every 5 or 10 levels.
I would like to see the current areas meant just for solo play from R1-50, and new unique areas optimized for group grinding added to the game, with a new area every 5 or 10 levels.
I think if the first 10-15 leveling spots (Blackbrush/Drybone, Bentbranch/Tranquil, Beardedrock/Skullvalley) of a specific region we're optimized around soloing it would make each area feel more like a starting zone. I don't think I could get behind and support the entirety of Thanalan, The Black Shroud and La Noscea optimized only for solo play.




 
			
			
				Sorry, I can't agree with that at all. I think it would be counter-productive to segregate players to two separate parts of the world.
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Soloing isn't valid past about r10 really, and you can get 1-10 in a single Blackbrush behest. - _ - Soloing was valid before coblyns were given steroids, but even then it was pretty much only coblyns that were even worth soloing, low hp, weak, lots of sp. Difficulty of mob with level of reward was waaaay unbalances, and the solution was to pretty much obliterate solo play altogether, and now we just have a bunch of people waiting for Behest until they can do Brokenwater leves. It's a very stagnant leveling processBut with revamped zones, mob level/placement/difficulty has to come, it goes hand in hand. I'd love to see balanced soloplay and party play for lower ranks, but grouping for Aldgoats isnt worth the effort when 10 minutes in behest trumps the SP. :< Enough ninja'ing of this thread!
In my opinion, every city state should have their own individual leveling zones, at least for the lower ranks, and a sort of crossroads for all three nations at around r30, where all these people from different city states have to mix, and not like Brokenwater. I think it would give an incentive for more people populate the city state of their liking, instead of Uldah for convenience, since it all converges together anyway!
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This is a way better idea than mineSoloing isn't valid past about r10 really, and you can get 1-10 in a single Blackbrush behest. - _ - Soloing was valid before coblyns were given steroids, but even then it was pretty much only coblyns that were even worth soloing, low hp, weak, lots of sp. Difficulty of mob with level of reward was waaaay unbalances, and the solution was to pretty much obliterate solo play altogether, and now we just have a bunch of people waiting for Behest until they can do Brokenwater leves. It's a very stagnant leveling processBut with revamped zones, mob level/placement/difficulty has to come, it goes hand in hand. I'd love to see balanced soloplay and party play for lower ranks, but grouping for Aldgoats isnt worth the effort when 10 minutes in behest trumps the SP. :< Enough ninja'ing of this thread!
In my opinion, every city state should have their own individual leveling zones, at least for the lower ranks, and a sort of crossroads for all three nations at around r30, where all these people from different city states have to mix, and not like Brokenwater. I think it would give an incentive for more people populate the city state of their liking, instead of Uldah for convenience, since it all converges together anyway!
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