Quote Originally Posted by viion View Post
I am one who finds levelling systems completely useless and just a way to make you devote more time into a game (Essentially paying more as months go by) but for some reason I think this is an extremely bad move by SE because there are a lot who are wanting traditional levelling styles.

I mean really, you spend a month say getting 50, you spend a hour or 2 on the quest and your not rank 50 x class, you go do a few dungeons, mess around but you cant progress any further. Cant look forward to any skills. Its all been given to you like your on a private server. If they stated a level cap to 75 same time I suppose that be better cuse you'd be right away be able to gain on it, but that is not coming for a long time.
do you really want to level your base job all over again, because you get slight tweaks and limitations?