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  1. #1
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    I am one who finds levelling systems completely useless and just a way to make you devote more time into a game (Essentially paying more as months go by) but for some reason I think this is an extremely bad move by SE because there are a lot who are wanting traditional levelling styles.

    I mean really, you spend a month say getting 50, you spend a hour or 2 on the quest and your not rank 50 x class, you go do a few dungeons, mess around but you cant progress any further. Cant look forward to any skills. Its all been given to you like your on a private server. If they stated a level cap to 75 same time I suppose that be better cuse you'd be right away be able to gain on it, but that is not coming for a long time.
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  2. #2
    Player
    Physic's Avatar
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    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by viion View Post
    I am one who finds levelling systems completely useless and just a way to make you devote more time into a game (Essentially paying more as months go by) but for some reason I think this is an extremely bad move by SE because there are a lot who are wanting traditional levelling styles.

    I mean really, you spend a month say getting 50, you spend a hour or 2 on the quest and your not rank 50 x class, you go do a few dungeons, mess around but you cant progress any further. Cant look forward to any skills. Its all been given to you like your on a private server. If they stated a level cap to 75 same time I suppose that be better cuse you'd be right away be able to gain on it, but that is not coming for a long time.
    do you really want to level your base job all over again, because you get slight tweaks and limitations?
    (0)

  3. #3
    Player
    Alzelia's Avatar
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    Apr 2011
    Posts
    323
    Character
    Alzelia Shey
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Physic View Post
    do you really want to level your base job all over again, because you get slight tweaks and limitations?
    new battle system = new experience
    (0)

  4. #4
    Player
    Physic's Avatar
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    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Alzelia View Post
    new battle system = new experience
    this is somewhat true, but what your talking about would be the rule for every job, for the future, that would be insane grind for no reason. Maybe they can give people an option to reset their job levels with the new system, but it would be a bad idea to institute class and job being two different things to level, when one is basically the other with less options.

    essentially while i can see why some people would want to start over, i cant see it being the rule that you start at level 1 to redo your whole leveling process. The new battle system is a one time thing.
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  5. #5
    Player
    viion's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Physic View Post
    do you really want to level your base job all over again, because you get slight tweaks and limitations?
    Yes I would like to level over again, especially when the battle system changes it wont be identical to before, I can never reclaim my Conjurer levels even when I unlock its next class. Thankfully I stopped THM.

    I even wouldnt mind it so much if it was like the Merit system, I could unlock X class when im X rank and it'd be same Level, but I wouldnt have all skills, I had to unlock them, and i could choose myself which to unlock meaning I have more freedom (like skill trees). But SE probably wont do this because they dont give a fuck what we think.
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  6. #6
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by viion View Post
    Yes I would like to level over again, especially when the battle system changes it wont be identical to before, I can never reclaim my Conjurer levels even when I unlock its next class. Thankfully I stopped THM.

    I even wouldnt mind it so much if it was like the Merit system, I could unlock X class when im X rank and it'd be same Level, but I wouldnt have all skills, I had to unlock them, and i could choose myself which to unlock meaning I have more freedom (like skill trees). But SE probably wont do this because they dont give a fuck what we think.

    supposedly you will unlock skills via quests, but it seems like you more want a reason to level your favored class, i think that would be better off with level cap increases.
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  7. #7
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Physic View Post
    supposedly you will unlock skills via quests, but it seems like you more want a reason to level your favored class, i think that would be better off with level cap increases.
    If the level cap increase was right away, sure, otherwise no it wont make a difference. The reason is simple: Time. People got from 1-50 and then instantly quit cuse they realised the game sucked, that would drag along at least a month or 2 and buy SE time, now rank 50 is handed to you on a plate, no time at all. You can mess around with the new class, do everything it has to offer in a few days and bam your burnt out and nothing left. SE cant even tie their own shoelace in a few days so it doesnt buy them enough time to keep people interested.

    Most people will have already levelled up their favourites or very close, some will "wait". some will just do it knowing what will come, for example GLD > PLD is pretty much confirmed so anyone wanting to be PLD will either 1. Have their GLD at 50 or be working on it now. Then come release day of this system they can do an hours quest, mess around on PLD and they back to square one of having nothing to do because there is still NO CONTENT.

    And the Levelcap wont happen right away because it requires a lot such as new skills and armours and quests and other things.

    Personally: I dont mind this way because I dont see the point in levelling systems other than what I explained above, a way to pass Time. I am thinking what is more beneficial to the game right now and handing people new classes right away so they can burn them out in a few days imo is not a good idea. I could be wrong but from previous discussions of Levelling curves being "too easy" and now being removed all together for new classes, I think its safe to assume this wont go down nice.

    Also I run a site that is built on xiv's level progression, and they ruining it for me! no fair =(
    (1)
    Last edited by viion; 06-09-2011 at 11:56 AM.

  8. #8
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Azurus View Post
    http://ffxiv.zam.com/forum.html?foru...5045168&page=1
    dont really know what to make of this but if it is true i dont know how i feel about it. Part of me can wrap my mind around the idea the other part absolutely hates it. i dunno, what do you all think?
    "Elsewhere"?

    If what you mean by "elsewhere" is "this forum 2 weeks ago", then yeah...lmao

    http://forum.square-enix.com/ffxiv/t...l=1#post156921


    ninja edit: beaten by Wynn
    (1)

  9. #9
    Player
    Xatsh's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I am sorta mixed on this, as long as they add new classes that you have to level later on I am fine with it going this way. If they have no plan on implementing new class (that you have to level) I will be pissed.

    I am not that mad because how I play the classes already with specialized builds for groups.

    I mean on Gladiator now I play it almost like pld. Voke, Shield skills to negate dmg, feather foot and stuff to blink crap, defensive cross class buffs ect. Will PLD at 50 instantly really be that different. Maby get more defensive traits at the expense of all Glads capabilities to deal some dmg as well.

    Will what ever mage that becomes whm lose all their offensive abilities and just get stronger healing and support stuff.

    I do not think the advanced jobs will be much different then a specialized build atm on an existing class, except it basically defines it for you with better stuff to help it. Giving up the ability to be versatile on a class to be specialized at a specific roll.

    At least that is what I got from the news and what not.
    (0)

  10. #10
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    At first I was expecting that you'd have to level a new job, but after reading between the lines I saw that it is indeed what they posted there. I don't know if that post was accurate but I do think there won't be any skill points gained in jobs unless it applies only to the underlying class. Job is like a "mode" not a class from what I gather.
    (0)

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