Results 1 to 10 of 337

Dev. Posts

Hybrid View

  1. #1
    Player
    SydeBeheln's Avatar
    Join Date
    Mar 2011
    Posts
    383
    Character
    Side Beheln
    World
    Goblin
    Main Class
    Marauder Lv 54
    Im kinda not happy with the responses regarding alternative usage for gatherers outside of their traditional use. Aside from that, I didn't like to see they said there were no plans to further story related content to gatherers. My opinion(and that of what SE promised originally) was that every class regardless, had equal opportunity to progress in the world without the need of a battle oriented classes. It seems gatherers and crafters are becoming more and more sub par and not as useful as SE originally stated they would be outside of making gil =/
    (0)

  2. #2
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by SydeBeheln View Post
    Aside from that, I didn't like to see they said there were no plans to further story related content to gatherers. My opinion(and that of what SE promised originally) was that every class regardless, had equal opportunity to progress in the world without the need of a battle oriented classes. It seems gatherers and crafters are becoming more and more sub par and not as useful as SE originally stated they would be outside of making gil =/
    Yes, that is what was originally promised. Then the playerbase realized that this really meant that all the main storyline quests were going to be. . . underwhelming, to say the least. At this point, they've decided they'll get more value out of making the main storyline more action-oriented.
    (2)

  3. #3
    Player
    SydeBeheln's Avatar
    Join Date
    Mar 2011
    Posts
    383
    Character
    Side Beheln
    World
    Goblin
    Main Class
    Marauder Lv 54
    Quote Originally Posted by Viridiana View Post
    Yes, that is what was originally promised. Then the playerbase realized that this really meant that all the main storyline quests were going to be. . . underwhelming, to say the least. At this point, they've decided they'll get more value out of making the main storyline more action-oriented.
    I completely agree with that, I would rather have action paced oriented content, but I don't think SE ever said they were straying away from that idea. Instead, they were going to give crafters, and gatherers alternative usage for those parts of the game. And now it seems like the basic route of that of what we have in ffxi is what is in store for xiv, and that means crafters / gatherers are nothing more than money makers, and just something to do on the side.

    I mean i could be wrong about this, but the whole idea around making them individual classes seemed like a perfect idea for alternative more beneficial and story arching concepts. With just giving them nothing anymore, it seems like they are just as useful as the generic crafter.

    Oh well, I guess if that's the best choice for SE then so be itttt
    (0)