Perhaps we should start getting angry about Fresh 50 Tanks not being able to take hits in Coil next?

The whole "Fresh 50" argument is silly to me... in what world does a pebble being tossed at a giant cause more concern to the Giant than a boulder being Catapulted at him?

A fresh 50 is very much level 45 from gear, and at best, lets assume they spend Gil, level 50 from gear.
A seasoned 50 is at the very least level 70 from gear, Main class your looking at probably level 84-90.

Why does anyone here feel that s a level 45 tank should be able to hold threat over a level 84 Damage dealer?
This should be impossible if the Damage Dealer is doing everything they can.

Also, a Fresh 50 should not be playing with season'd 50's in the same content!
Can they? Of course! But what is the challenge in that? A Fresh 50, based on this mentality is never going to play the same game of discovery and skill that we played from the start.
It's one thing to find out the strategy from someone who has fought something before, but it's a totally different thing to have someone carried through a fight because they just hit level 50, and suddenly everything is melting in front of them due to the full iLvl 90 DPS squad with them.

Honestly, since it's so mindlessly easy, Enmity should just not be calculated. "If Tank, then Always attack" might as well be programmed into the enemies now like in City of Heroes. (Which was a game designed for casual role players with no equipment system at all for quite a long time.)