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  1. #811
    Player
    NoEmpathy's Avatar
    Join Date
    Aug 2013
    Posts
    75
    Character
    Maryah Bland
    World
    Faerie
    Main Class
    Archer Lv 50
    using this rotation with close to if not bis gear i only see u pulling maybe 200-250 dps pre patch.. max... i'v seen 275-300 out of dragoons pre patch seems 300 should be common post patch with the correct rotation altho the rotation in this thread seems err different fromw hat i have seen
    (0)

  2. #812
    Player
    Gukster's Avatar
    Join Date
    Jul 2011
    Posts
    66
    Character
    Mata Reiver
    World
    Hyperion
    Main Class
    Gladiator Lv 82
    Isn't the accuracy required for Turn 4 in the 480s? I heard this was the case and replaced my hero's ring with the Allagan for the accuracy. So is it 470+ or 480+?
    (0)

  3. #813
    Player
    Ayasee's Avatar
    Join Date
    Nov 2013
    Posts
    54
    Character
    Ayase Natsume
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Gukster View Post
    Isn't the accuracy required for Turn 4 in the 480s? I heard this was the case and replaced my hero's ring with the Allagan for the accuracy. So is it 470+ or 480+?
    Accuracy cap for physical DPS is around ~472 or so. Turn 5 is slightly higher.
    (1)

  4. #814
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Ayasee View Post
    Accuracy cap for physical DPS is around ~472 or so. Turn 5 is slightly higher.
    483, correct?
    (0)

  5. #815
    Player
    Arkh's Avatar
    Join Date
    Sep 2012
    Posts
    121
    Character
    Mystical Kobi
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    ok now we need a new BiS list, did you guys check the new items on ffxivdb?
    (0)

  6. #816
    Player
    Erik_the_Dragoon's Avatar
    Join Date
    Aug 2013
    Posts
    10
    Character
    Erik Highwind
    World
    Coeurl
    Main Class
    Lancer Lv 50
    If anyone is interested in my calculations for determining that Skill Speed has the potential to be a better #3 stat than DET and possibly Crit, here is the hard data with summation.

    http://www.amongthespheres.com/uploa..._Stat_Calc.xls
    (0)

  7. #817
    Player
    Tilgung's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raein Tilgung
    World
    Balmung
    Main Class
    Dragoon Lv 60
    EDIT: Bah, check two pages back.
    (0)

  8. #818
    Player
    THEJOWENS's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Emily Lockhart
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Don't believe anything about the BiS will change post patch, considering the logic Det>Crit>SS.

    http://xivdb.com/?wardrobe/4191/DRG---Allagan-Spear-BiS

    DB hasn't been updated yet but with the changes to the Allagan Earrings of Maiming and the Allagan Spear the stats will be:

    ACC: 471, DET:148, CRIT: 87, SS: 27

    With HQ Buttons that puts us at: DET: 164, CRIT: 97, SS:27

    EDIT: I math'ed a bit more as I was comparing some of the new accessories and found that if anyone prefers more crit they may substitute the Allagan Ring of Striking and Hero's Necklace of Slaying with the Vortex Ring of Striking and Allagan Choker of Maiming, as there is no difference in total objective stats.

    With the weights:

    Det: 0.22
    Crit: 0.16

    ARS + HNS = 27 Acc, 16 Crit, 8 Det = 4.32 total objective.
    VRS + ACM = 27 Acc, 27 Crit = 4.32 total objective.

    Though I prefer Determination still.
    (0)
    Last edited by THEJOWENS; 12-17-2013 at 06:27 AM.

  9. #819
    Player
    Swarna's Avatar
    Join Date
    Oct 2013
    Posts
    17
    Character
    Swarna Jyoti
    World
    Exodus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Erik_the_Dragoon View Post
    If anyone is interested in my calculations for determining that Skill Speed has the potential to be a better #3 stat than DET and possibly Crit, here is the hard data with summation.

    http://www.amongthespheres.com/uploa..._Stat_Calc.xls
    Two points:
    -The value of Crit rating is lower than shown because Life Surge and Internal Release favour other stats (sans SS for Life Surge) for the globals in which they are used.
    -The value of Skill speed is lower than shown because it does not affect our off-global jumps/leg sweeps at all (while DET and Crit do) which will account for about 16 potency/second in update 2.1. Also, unless the animation times of jumps have been reduced to an amount where they won't delay the execution of the subsequent on-global attack the value of Skill speed is also even more slighly less (as you gain no benefit from the stat for those globals). Life Surge also does not benefit at all from Skill Speed.

    Therefore, it would be more accurate to observe the benefit of stats based on a simulation of actions in a "perfect rotation".

    That being said, I do tend to think SS is vastly underrated and that its main complaint (TP starving) is highly-exaggerated. Its usage becomes largely pointless if we consider a static rotation based on our buff and DoT timers where the extra attack speed doesn't get put to much use.
    (0)
    Last edited by Swarna; 12-17-2013 at 07:26 AM.

  10. #820
    Player
    pompey_dan's Avatar
    Join Date
    Jul 2011
    Posts
    189
    Character
    Pompey Dan
    World
    Ragnarok
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Erik_the_Dragoon View Post
    If anyone is interested in my calculations for determining that Skill Speed has the potential to be a better #3 stat than DET and possibly Crit, here is the hard data with summation.

    http://www.amongthespheres.com/uploa..._Stat_Calc.xls
    Your calculations do seem correct, if the person is simply spamming the full thrust combo and not using any rotation including DoT's, however if you are currently using easymodx's highest pps rotation then increasing skill speed just has negative effects of DoT clipping as the buff/DoT timers are very finite in that rotation, there may be thresholds of SS increase which would allow the adding of fracture, around about +200 skill speed would allow the use of fracture every 30s with out messing with the buff/DoT timers.

    If the translated patch notes were correct about buffed DoT's being able to be overwritten then skill speed could become viable but you would also have to take into account the last tick of chaos thrust being wasted which would be -30 potency every 30 seconds.

    Unless anyone can prove at higher PPS rotation with increased skill speed than I personally still believe det/crit > skill speed
    (0)
    http://solitude.guildwork.com

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