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  1. #1
    Player
    pompey_dan's Avatar
    Join Date
    Jul 2011
    Posts
    189
    Character
    Pompey Dan
    World
    Ragnarok
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Erik_the_Dragoon View Post
    If anyone is interested in my calculations for determining that Skill Speed has the potential to be a better #3 stat than DET and possibly Crit, here is the hard data with summation.

    http://www.amongthespheres.com/uploa..._Stat_Calc.xls
    Your calculations do seem correct, if the person is simply spamming the full thrust combo and not using any rotation including DoT's, however if you are currently using easymodx's highest pps rotation then increasing skill speed just has negative effects of DoT clipping as the buff/DoT timers are very finite in that rotation, there may be thresholds of SS increase which would allow the adding of fracture, around about +200 skill speed would allow the use of fracture every 30s with out messing with the buff/DoT timers.

    If the translated patch notes were correct about buffed DoT's being able to be overwritten then skill speed could become viable but you would also have to take into account the last tick of chaos thrust being wasted which would be -30 potency every 30 seconds.

    Unless anyone can prove at higher PPS rotation with increased skill speed than I personally still believe det/crit > skill speed
    (0)
    http://solitude.guildwork.com

  2. #2
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Erik_the_Dragoon View Post
    If anyone is interested in my calculations for determining that Skill Speed has the potential to be a better #3 stat than DET and possibly Crit, here is the hard data with summation.

    http://www.amongthespheres.com/uploa..._Stat_Calc.xls
    Your general mathematical analysis is good, but your general model is off.

    1. oGCDs ignore skill speed. Leg Sweep and Jumps are a significant contribution to total DPS and diminish the relative value of SS.

    2. Autoattacks ignore skill speed. AAs are a major contribution to total DPS and diminish the relative value of SS a lot.

    3. DoTs only gain fringe benefits from SS, if any.


    Between those three, roughly 40% of DRG damage ignores skill speed / gains negligible benefits from it. Net result is that SS is significantly less effective compared to its raw effect on the GCD.

    All that ignores the practical constraints re: TP and such.
    (0)

  3. #3
    Player
    Tilgung's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raein Tilgung
    World
    Balmung
    Main Class
    Dragoon Lv 60
    EDIT: Bah, check two pages back.
    (0)

  4. #4
    Player
    THEJOWENS's Avatar
    Join Date
    Aug 2013
    Posts
    6
    Character
    Emily Lockhart
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Don't believe anything about the BiS will change post patch, considering the logic Det>Crit>SS.

    http://xivdb.com/?wardrobe/4191/DRG---Allagan-Spear-BiS

    DB hasn't been updated yet but with the changes to the Allagan Earrings of Maiming and the Allagan Spear the stats will be:

    ACC: 471, DET:148, CRIT: 87, SS: 27

    With HQ Buttons that puts us at: DET: 164, CRIT: 97, SS:27

    EDIT: I math'ed a bit more as I was comparing some of the new accessories and found that if anyone prefers more crit they may substitute the Allagan Ring of Striking and Hero's Necklace of Slaying with the Vortex Ring of Striking and Allagan Choker of Maiming, as there is no difference in total objective stats.

    With the weights:

    Det: 0.22
    Crit: 0.16

    ARS + HNS = 27 Acc, 16 Crit, 8 Det = 4.32 total objective.
    VRS + ACM = 27 Acc, 27 Crit = 4.32 total objective.

    Though I prefer Determination still.
    (0)
    Last edited by THEJOWENS; 12-17-2013 at 06:27 AM.

  5. #5
    Player
    Swarna's Avatar
    Join Date
    Oct 2013
    Posts
    17
    Character
    Swarna Jyoti
    World
    Exodus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Erik_the_Dragoon View Post
    If anyone is interested in my calculations for determining that Skill Speed has the potential to be a better #3 stat than DET and possibly Crit, here is the hard data with summation.

    http://www.amongthespheres.com/uploa..._Stat_Calc.xls
    Two points:
    -The value of Crit rating is lower than shown because Life Surge and Internal Release favour other stats (sans SS for Life Surge) for the globals in which they are used.
    -The value of Skill speed is lower than shown because it does not affect our off-global jumps/leg sweeps at all (while DET and Crit do) which will account for about 16 potency/second in update 2.1. Also, unless the animation times of jumps have been reduced to an amount where they won't delay the execution of the subsequent on-global attack the value of Skill speed is also even more slighly less (as you gain no benefit from the stat for those globals). Life Surge also does not benefit at all from Skill Speed.

    Therefore, it would be more accurate to observe the benefit of stats based on a simulation of actions in a "perfect rotation".

    That being said, I do tend to think SS is vastly underrated and that its main complaint (TP starving) is highly-exaggerated. Its usage becomes largely pointless if we consider a static rotation based on our buff and DoT timers where the extra attack speed doesn't get put to much use.
    (0)
    Last edited by Swarna; 12-17-2013 at 07:26 AM.

  6. #6
    Player
    Erik_the_Dragoon's Avatar
    Join Date
    Aug 2013
    Posts
    10
    Character
    Erik Highwind
    World
    Coeurl
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Swarna View Post
    The value of Skill speed is lower than shown because it does not affect our off-global jumps/leg sweeps at all (while DET and Crit do) which will account for about 16 potency/second in update 2.1.
    Quote Originally Posted by pompey_dan View Post
    If the translated patch notes were correct about buffed DoT's being able to be overwritten then skill speed could become viable but you would also have to take into account the last tick of chaos thrust being wasted which would be -30 potency every 30 seconds.
    Swarna and Pompey_Dan, thank you for your thoughtful and informative responses which have been plenty convincing.

    If you can stack DoT in 2.1 that would be nice!
    (0)

  7. #7
    Player
    AugustusSB's Avatar
    Join Date
    Nov 2013
    Posts
    156
    Character
    Augustus Stormborne
    World
    Lamia
    Main Class
    Lancer Lv 50
    With the new gear the BiS gear does change, although this change is really minimal.

    Assuming weights are as follows:
    Statistic Weight
    Weapon Damage 7.540
    Strength 1.000
    Determination 0.220
    Critical Hit Rating 0.160
    Skill Speed 0.146

    The new BiS gives the following total weight when all attributes are added from armor alone, 618.176.
    The old BiS gear gave a total weight of the following: 618.092.

    This gives us a 0.01359% increase, really really negligible but here is the list anyway.

    Weapon: Relic+1
    Head: Allagan
    Body: Myth
    Hands: Allagan
    Legs: Allagan
    Feet: Allagan
    Waist: Myth
    Necklace: Allagan Striking
    Earring: Tremor
    Bracelet: Allagan Maiming
    Ring: Allagan Striking
    Ring2: Vortex

    This was calculated with an accuracy requirement of 470. I can calculate at any number if anybody wishes, just let me know. With this setup the differences from old BiS is as follows:
    -gain 8 points of determination
    -lose 5 points of critical hit
    -lose 6 points of skill speed
    (0)

  8. #8
    Player
    Kicoe's Avatar
    Join Date
    Nov 2013
    Posts
    103
    Character
    Kicoe Vashai
    World
    Cerberus
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by AugustusSB View Post
    ...With the new gear the BiS gear does change, although this change is really minimal...
    Did you forget the Allagan Polearm buff?
    (2)

  9. #9
    Player
    Drachnyen's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Drachnyen Tohka
    World
    Odin
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by AugustusSB View Post
    The new BiS gives the following total weight when all attributes are added from armor alone, 618.176.
    The old BiS gear gave a total weight of the following: 618.092.

    This gives us a 0.01359% increase, really really negligible but here is the list anyway.

    Weapon: Relic+1
    Head: Allagan
    Body: Myth
    Hands: Allagan
    Legs: Allagan
    Feet: Allagan
    Waist: Myth
    Necklace: Allagan Striking
    Earring: Tremor
    Bracelet: Allagan Maiming
    Ring: Allagan Striking
    Ring2: Vortex
    Using Ayvar's list I could be wrong but i'm getting 628.862
    (0)

  10. #10
    Player
    Phai's Avatar
    Join Date
    Sep 2013
    Posts
    187
    Character
    Phai Mui
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Said this on war thread, and i will sai it her also:

    Good Luck in 2.1, hope its ur time shine
    (0)

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