
That's not what I was implying at all (at least not me)I really hope I'm just misreading the posts in this thread and that you guys aren't seriously implying that housing should be a luxury that only the "elite" and the "hardcore" get to enjoy and all the filthy casuals who spend less than 16 hours a day farming gil should settle for being homeless.
I was saying that yea it's gonna suck, but you can still manage it. I'm no hardcore player at all and I estimate 2 months max for our FC to acquire the necessary funds to have us a house to play in!



What if that same content would take you 5 years, like it will for me. Or, let's be generous, 1 year. If it took you one year to afford housing, would you still think this was reasonable pricing?
How about this then, how do you feel about the Coil loot lockout?
Everyone thought paid retainers and fantasia would be the end of it.
You were warned.
Cash shop in, TrystWildkey out.



It took a baddie like me one month to reach and clear T4, that's supposed to be the second hardest content on the game (until 2.1).
Why are you settling with having to farm gil for two months, to even gain access to something that's supposed to be a fun, relaxing feature?
I honestly do not understand, maybe this is why I'm so indignated with it, even though I'm not interested into having a FC house.
Please look at the legacy server costs and do some math and tell me how even 5% of players 'can manage' the largest land plots? I dunno if you've seen the cheaper housing in videos, but it's no better than a tool shed for size.
Yoshi's argument was that you could make 15-20k per day 7 days per week and afford one as an FC after three months, but if you run the actual numbers (and subtract 40k per week for teleport/food/repair costs to make the math easier), 3 months would require having an FC with over 200 players all doing this 7 days a week. That's not a realistic expectation for most FC anyway, because most of the larger ones out there don't even have 200+ active players. And yes, I'm aware some people can make more than 100k/week, but not everyone enjoys crafting and gathering for profit.
It's understandable why people are upset about this, and this whole whining about people who are complaining thing is really getting old. Housing doesn't give anyone an unfair advantage in gameplay, so why make it impossible for anything other than the elite 1% of rich players out there? If space is an issue, they should have used a different system (a lot of games use an auction system) or something.
Last edited by Aethaeryn; 12-17-2013 at 06:31 AM.
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