I want open world PvP.
People who say FF games dont have PvP, um... duh, then why was Seifer attacking me in FFVIII? That was OWPvP practically.
People who say FF games dont have PvP obviously dont understand the FF franchise.
I want open world PvP.
People who say FF games dont have PvP, um... duh, then why was Seifer attacking me in FFVIII? That was OWPvP practically.
People who say FF games dont have PvP obviously dont understand the FF franchise.


With that statement your basiclly saying every game known to man has pvp even Mario......... Hey why is bowser attacking me this must be PvP?
Finally someone gets it!
This is a multiplayer game. You can't transplant a single player experience into a multiplayer experience and expect to retain the same mechanics.
An MMO is missing out on a lot of meaningful conflict and drama if it excludes players from killing eachother. Conflict and drama are driving forces for any good story. The only reason not to have OWPvP is because of how much structural work it takes to constantly balance the punishment for PKers. And quite frankly SE is so slow to implement basic features that I think balancing PKing issues is just way beyond them at this point/


What you are missing tho is this people don't mind the pvp they just don't want them constantly changing the game around for pvp's sake. They want the pvp not to be a big part of it but still be there. I like pvp i did it alot in XI i would like for it to return a similar way to XIV just don't don't mess my game cause the pvp needs moar balance.Finally someone gets it!
This is a multiplayer game. You can't transplant a single player experience into a multiplayer experience and expect to retain the same mechanics.
An MMO is missing out on a lot of meaningful conflict and drama if it excludes players from killing eachother. Conflict and drama are driving forces for any good story. The only reason not to have OWPvP is because of how much structural work it takes to constantly balance the punishment for PKers. And quite frankly SE is so slow to implement basic features that I think balancing PKing issues is just way beyond them at this point/
The PvP vs PvE balance is why my friend quit WoW cause his class he liked to play got changed once again cause of PvP sake. That's why alot of people are against pvp, but like i said i would be fine where pvp was an event and it didn't interfere witht he main balance of the game.


Is your mind somewhat clouded? PvP stands for PLAYER vs PLAYER. when was Seifer ever controlled by an actual living being? When was ANY character in an offline game ever controlled by an actual living being? What you say is PvE, PLAYER vs ENEMY. Enemy doesn't stand for "animal like enemies" it stands for computer controlled enemies of any kind, animals, humans w/e.
If you're saying all FFs had PvP, you obviously don't understand what's PvE and PvP...they are MMO terms and have nothing to do with any offline game.
We don't have to fight characters in the game that are controlled by real persons to "create story"...lol
See what Chains of Promathia did in XI? That's how you create a good story with MMO mechanics. You make it party based! PvP doesn't create any kind of story, it never did and never will...it creates either drama or hatred among players who are unable to controler their temper when losing in PvP(which sadly happens too often)
Last edited by TirionCrey; 06-06-2011 at 08:43 PM.
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