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  1. #1
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Demacia View Post
    If you don't like PvP, then why bother posting in the thread? It's not as if you would be FORCED to participate.
    False. For as much as I loved WoW's PvE content, the one thing I hated more than anything about it was that it was entirely balanced around how classes performed in PvP. Specially after Arena was introduced. CLasses were buffed and nerfed because of PvP, and I don't want to see that nightmare repeat itself here. You don't grow weary of PvP until you see it nerf your class or favorite spec because of people's crying. Hence the "got killed by x class, going to forums" jokes.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by Duelle View Post
    False. For as much as I loved WoW's PvE content, the one thing I hated more than anything about it was that it was entirely balanced around how classes performed in PvP. Specially after Arena was introduced. CLasses were buffed and nerfed because of PvP, and I don't want to see that nightmare repeat itself here. You don't grow weary of PvP until you see it nerf your class or favorite spec because of people's crying. Hence the "got killed by x class, going to forums" jokes.
    I take it you didn't read my entire post or ever take part in FFXI's PvP. They balanced PvE and PvP seperately. Multi-hit WS were nerfed for PvP, not PvE. Sleep was nerfed for PvP, not PvE. Provoke was adjusted for PvP, not PvE. See what I'm getting at? This isn't WoW so the balance issues that come with open world PvP are not present.
    (2)