Wow? didn't know 5% more on Lustrate made me an OP healer?
Who would of thought, that 5% would make such a difference between the classes. I think SE should nerf it back to 20%. Clearly we're breaking the game.
Wow? didn't know 5% more on Lustrate made me an OP healer?
Who would of thought, that 5% would make such a difference between the classes. I think SE should nerf it back to 20%. Clearly we're breaking the game.

SCH was already the go-to healer for current end game content even before the changes. High crit possibilities on tank, enmity danger, dips checks and high movement favour SCH mechanics. Ie for coil it was mostly advanced protect, virus rotation and medica II for after fireballs to get back to other tasks ASAP that made a WHM important To only mention one fight. Virus rotations are not possible any more either and favors the Lower CD Version of the SCH.
In high end content it's more important to heal fast and medica II was solely used for its strong regen effect which is gone now. It's actually slightly weaker than Eos' aoe now ( granted on no cd but needs mp and stil generates aggro and uses up our CDs).
Cure III is still stupid but they now force us to use it.
Lustrate changes gives you a 70% heal every minute while WHM has a 100% heal every 5 minutes (and no added fairy to increase heal throughput)
Not to mention the fairy changes made the fairy much better and frees a SCH to have more time to deal with her/his own tools.
And just to mention this: I've played both WHM and SCH in coil so I am not just guessing. And with go-to I mean more important due to mechanics and how encounters work.
Last edited by Kyomih; 12-16-2013 at 04:11 AM.


okay.. a couple things,SCH was already the go-to healer for current end game content even before the changes. High crit possibilities on tank, enmity danger, dips checks and high movement favour SCH mechanics. Ie for coil it was mostly advanced protect, virus rotation and medica II for after fireballs to get back to other tasks ASAP that made a WHM important To only mention one fight. Virus rotations are not possible any more either and favors the Lower CD Version of the SCH.
In high end content it's more important to heal fast and medica II was solely used for its strong regen effect which is gone now. It's actually slightly weaker than Eos' aoe now ( granted on no cd but needs mp and stil generates aggro and uses up our CDs).
Cure III is still stupid but they now force us to use it.
Lustrate changes gives you a 70% heal every minute while WHM has a 100% heal every 5 minutes (and no added fairy to increase heal throughput)
Not to mention the fairy changes made the fairy much better and frees a SCH to have more time to deal with her/his own tools.
And just to mention this: I've played both WHM and SCH in coil so I am not just guessing. And with go-to I mean more important due to mechanics and how encounters work.
medica 2 has an upfront heal (which still heals more than succor lol) in addition to the aoe regen which is better than eos' heal because...
eos doesn't have the same mind as the caster, her 100 potency is less than your 100 potency, it is also on a 1 minute cooldown and only lasts for 21 seconds compared to the 30 seconds the new medica 2 will last,
you don't need a fairy to add to your healing because all of your heals besides cure have a higher potency than scholar heals, and you get extra mind from traits that a scholar doesn't have
your aoe healing will still be needed... what am i going to do? spam succor until everyone is back to full on twintania
maybe instead of complaining about your cure 3 buff you should adapt to it instead of using medica 2 as a crutch
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