QQ moar!!!!They're not doing anything with market/trade, economy, all thats been changed with gathering is the new items added. Nothing is changing with craft system, the only thing changing with class is skills are getting change so thats skills not the classes. nothings changing with storage or the game world. or transport, or quest, or mail.
All that we know is: Stamina removed, Auto Attack added, Physical/Elemental attributes redesigned, Skills for the classes redesigned and 3 dungeons being added. The rest comes after 1.18
So it is slow and battle is not 60%. Why do they not have a guy working on new guildleves or quests? Why do not they have a 3D Modeller making new mobs? in 9 months we've had 1 new mob. I've not heard much news of a lot of gear coming out, im only expecting something like the faction stuff.
Rarely Plays
See your face upon the clear water. How dirty! Come! Wash your face!
loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk
Here's why:
FFXI: We're adjusting the maximum range of Thief abilities Collaborator and Accomplice.
FFXIV: We decided to only list items that are not going to be changed because the list will be shorter that way.
I can explain it in more detail if needed. I can't make head or tail out of viion's nonsense so it's hard to make a proper reply for it.
Yep. They have a million things that need to be redone, implemented, or expanded that are not battle system, yet nothing is happening there.They're not doing anything with market/trade, economy, all thats been changed with gathering is the new items added. Nothing is changing with craft system, the only thing changing with class is skills are getting change so thats skills not the classes. nothings changing with storage or the game world. or transport, or quest, or mail.
All that we know is: Stamina removed, Auto Attack added, Physical/Elemental attributes redesigned, Skills for the classes redesigned and 3 dungeons being added. The rest comes after 1.18
So it is slow and battle is not 60%. Why do they not have a guy working on new guildleves or quests? Why do not they have a 3D Modeller making new mobs? in 9 months we've had 1 new mob. I've not heard much news of a lot of gear coming out, im only expecting something like the faction stuff.
They're either lazy, incompetent, short staffed, don't care, or the game is FUBAR. Or any combination of those.
Most likely that one. Not to mention some of the staff is shared with XI (or just not working on XIV all together)
All of them excluding Goblins have been in the game since Alpha. Just turning the on switch does not count as a new developed mob when its been fully developed over a year ago.
Maybe your right, but I don't dat mine So I only have my opinion from what I've seen in the game. I do know bluefog was a lot easier run, pre-diremite patch.
This game could use more mob types/designs/variations in different areas... Along with forcing people to goto other areas... like removing certain group areas from each areas and only allowing 1 area to host that groups ranking range. Then decreasing the spawn times between mobs. Grouping is hardly viable when a solo'er can clear out an area faster than mobs can respawn.
Explain your reasoning further. If they can fix the game in the timeframe they've set themselves, they are neither of those. Your personal timeline has no weight here at all.
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