Quote Originally Posted by Pseudopsia View Post
Gap between hardcore and casual players will become huge.
There's a more serious gap problem that already exists and is precisely due to the lockouts and caps already in place. If someone starts the game today, they're permanently months behind all the launch players and no matter how hard they play they'll never be able to catch up because everyone progresses the same amount every week. This discourages people from joining the game and drives them to other games instead. Even if they can gear one job up to 2.2-Coil level by the time 2.2 comes out, the launch players will have 2 or 3 jobs and have a serious edge in flexibility. That's why I feel like gearing up should also involve how much effort and skill you apply to the game rather than the way it is now where your gear is merely a product of how long you're subscribed.