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  1. #10
    Player
    Joygasm's Avatar
    Join Date
    Sep 2013
    Posts
    35
    Character
    Emperor Fabulous
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Pseudopsia View Post
    I think this fix is way too generous to hardcore players who have unlimited time to play the game.

    Problems with this fix:
    - You can gear out all jobs at same rate. This causes a problem with diversity. When focusing on hard content hardcore players would be able to switch to a party setup making the content easier while causal players won't have this option. SE would need to tune content to be even harder creating a barrier to casual players.
    - Gap between hardcore and casual players will become huge.
    - Hardcore players will have all jobs almost completed decked out in best gear in about three months. The current FFXIV setup is we get higher level gear in every other major patch. Hardcore players will probably quit for 3 months waiting for patch with new gear.
    Over time with this lockout model, that gap is going to happen with older players and newer players anyway. The gap between casual and non casual playtimes will also widen over time, no matter what the system, based on peoples effort to level and gear alternate jobs or characters. They should probably care about new players ability to catch up over casual ones since casual ones already have an innate advantage over new players just from time played.

    There really is no avoiding the gaps, and there will be guilds that recruit based off those staples to make it easier to identify people that fit in with their group. IE Multiple/max jobs at current/previous tier experience/gear on alternate jobs.

    Free to play? Fine, lock the crap out of those games. However, trying to dictate how much people can put into this game that you pay for on a monthly basis, and have to pay more per month to have the tools to cater to the more active players seems asinine and insulting. I really wish endgame design would of been laid out before the game launched, I wouldn't of even bothered to pick this up. We still to this day don't know if they'll ever really care about 24m content. They only recently (ie a couple weeks max) that focus on 8man will continue down the road and that was months after guilds built for 24m because of the conclusions that were at the time logically formed about the future of raiding.

    Ninja Edit: I'm just expressing my feels, I empathize with people that fear not having lockouts. I recognize my view is based off my point of view only, as is everyones.
    (2)
    Last edited by Joygasm; 12-14-2013 at 01:23 AM.

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