Results -9 to 0 of 144

Threaded View

  1. #10
    Player

    Join Date
    Jan 2012
    Posts
    518
    Quote Originally Posted by Luminessence View Post
    To FFXI players, d'ya remember open dungeons that you could zone into? Like Garlaige Citadel or Gusgen mines? Or higher level ones like Boyahdah Tree and Gustav Tunnel? Fighting monsters in these zones always felt special and much more dangerous. Especially when soloing.
    They're not 'dungeons' in anything like the same sense as the instanced content here, 'dungeon content' is put in instances for several reasons not least to eliminate the griefing that plagued FFXI's open world content that is remotely comparable to normal instances: HNM fights.

    None of the 'dugeons' in FFXI had multi-boss encounters, the areas you mentioned were no different from any other zone in the game, they just didn't have a sky to see, for all intents and purposes the content was entirely the same; a mix of group 'camps' for XP parties and (H)NMs to camp.

    The beastmen strongholds in both games are the same, except FFXIV's are smaller in size and don't have HNMs at their centre.
    (0)
    Last edited by KraggyKor; 12-12-2013 at 05:05 PM.

Tags for this Thread