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  1. #161
    Player
    WildSnipe's Avatar
    Join Date
    Aug 2013
    Posts
    37
    Character
    Laz Arus
    World
    Siren
    Main Class
    Lancer Lv 32
    Quote Originally Posted by Sinth View Post
    Boom there it is. I'm a "min/maxer". Another glorious cop-out term. You know, some people work at wal-mart all their lives and are totally fine with accepting mediocrity. Others are driven to perform and achieve. If we were able to change our stats when switching jobs, how exactly would it harm your choice of pumping bonus stats into secondary and tertiary stats? Right, it wouldn't. But your voice that we, the other end of the spectrum, should be restricted is simply inconsiderate, selfish, and unreasonable.
    I've got a few other terms for you. Entitled, Spoiled, and Demanding. It's fine to be driven to perform and achieve, but that also comes with hard choices and commitments.
    (14)

  2. #162
    Player Sinth's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Sinth Reborn
    World
    Gilgamesh
    Main Class
    Lancer Lv 52
    Quote Originally Posted by WildSnipe View Post
    I've got a few other terms for you. Entitled, Spoiled, and Demanding. It's fine to be driven to perform and achieve, but that also comes with hard choices and commitments.
    Coming from the guy who told me to pump stats into INT on my SCH and just use Cleric stance I'll take your comments in relative perspective.
    (20)

  3. #163
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Sinth View Post
    To you and everyone else using the Hymn as your reasoning to justify this: After 2.1 when pretty much nobody is running fates anymore, good luck farming 10k seals for your hymns.
    Yes, because absolutely no one will be levelling any new jobs in 2.1, amirite?

    And it's not like FATEs are the only source for seals...
    (4)

  4. #164
    Player
    Meta's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    52
    Character
    Meta Tron
    World
    Ultros
    Main Class
    Pugilist Lv 75
    Quote Originally Posted by Delmontyb View Post
    then what's the point of having the bonus stats in the first place, they should just take that away and add those points to the job itself.
    That's the problem. There is no point in having the stat allotment system. Every other class dumps all of their points into one stat, period. There is no choice - SE is making you add the points that should have been granted the instant you heard the "fwoosh" level up sound.

    SCH and SMN are the only jobs that negatively affected by this. This sucks for people who want to be dedicated to both jobs. You can go 15/15 or 30/0, so "big deal", but if you consider that upgrading a three or four pieces of Darklight to ilvl 90 gear is typically ~+20-25 main stat boost at best, it's kinda discouraging.

    Quote Originally Posted by WildSnipe View Post
    You could put all your points in INT and then turn on your Cleric Stance.
    lol
    (17)

  5. #165
    Player
    CrstyCaptin's Avatar
    Join Date
    May 2011
    Posts
    155
    Character
    Immortal Lala
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    The original idea for this game was to be able to swap, wherever you are, to any class by simply changing your weapon. The 'distinguishing' difference between FFMMO's (so far) is being able to level all classes on one character. Then SE comes up with things like this, where you have to choose between stat points for one class instead of by job. So now you're limiting the jobs you can play. Then to further this we're locked out on gear/tomes per character instead of per class which is completely backwards with being able to level everything on one character. The way it stands now I'd prefer to just have a faster grind and have multiple characters. Then at least when I hit the 'gear wall' each week I could play a few hours on another character gearing that. However, this isn't actually a possibility due to how long the main quest is(read: I couldn't bring myself to go through it again on another character).
    (8)

  6. #166
    Player
    Nahara's Avatar
    Join Date
    Aug 2013
    Posts
    669
    Character
    N'hara Tia
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Meta View Post
    That's the problem. There is no point in having the stat allotment system. Every other class dumps all of their points into one stat, period.
    Maybe that's because every other class only has one job associated with it right now, while Arcanist has two. Arcanists have to make a choice between wanting to be a Summoner or a Scholar; and guess what, when a damage-dealer job for the Gladiator gets released, Gladiators have to decide between being a Paladin and being whatever the DD job is, and Conjurers will eventually have to decide between White Mage and whatever DD job that gets released for them.

    The bonus attributes do have a point, it's just that most of the players don't utilize it because every class but one doesn't yet have to make a choice between multiple roles.
    (5)



  7. #167
    Player
    Toranja's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    651
    Character
    Portus Cale
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Stop using "inb4".
    (4)
    He doesn't mind us conducting trials so close to his bazaar, so long as he's properly compensated... Yes, Portus, we pay him in sorcery-blasted bird flesh. - Cocobygo

  8. #168
    Player
    chrillix's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    215
    Character
    Chrillix Khross
    World
    Hyperion
    Main Class
    Armorer Lv 80
    So the point of the bonus attribute system is not to provide a customizable experience, but to restrict the armory system that this game so loudly promotes?
    (10)

  9. #169
    Player
    Squa's Avatar
    Join Date
    Nov 2013
    Posts
    199
    Character
    Square Pusher
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by chrillix View Post
    So the point of the bonus attribute system is not to provide a customizable experience, but to restrict the armory system that this game so loudly promotes?
    seems very poorly thought out
    (4)

  10. #170
    Player
    Meta's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    52
    Character
    Meta Tron
    World
    Ultros
    Main Class
    Pugilist Lv 75
    Quote Originally Posted by Nahara View Post
    and guess what, when a damage-dealer job for the Gladiator gets released, Gladiators have to decide between being a Paladin and being whatever the DD job is, and Conjurers...
    I wish I could dig up said dev post or interview, but the dev team is heading in the direction of "more new classes with corresponding jobs" instead of "new jobs primarily coming from existing classes".

    We're not going to see jobs sprouting from polar opposite classes. Something like a DPS job evolving from GLD or MRD would never work unless they completely redo their skillsets. Your argument doesn't make any sense. Ranger and BRD coming from Archer make sense, but you're still pumping DEX for both.

    Again, this is discouraging, but not worth crying/unsubbing. The real problem is for every other job in the game there is no choice in pumping stats, or you argue that "well it's not that big of a deal".

    Why have the system in the first place? Just get rid of it.
    (6)

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