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  1. #141
    Player
    waldo's Avatar
    Join Date
    Nov 2011
    Posts
    287
    Character
    Lilly Grace
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Who exactly gets to deem this 'enrage'? I'm pretty sure this method wasn't envisioned by SE, but the track record pretty much makes this ok.

    If people entered turn 2 with this method before we all figured out we could do with 2 tanks and swap stacks and pass rot around would people still be complaining? "omg we can speed run turn two and don't have to wait for the 62 minute mark to fight it! 10 minute clear!!"

    It's different but within the mechanics of the game, deal. I love there's more than one way to do these instances:
    Solo tank cad? Great it's been done and yoshi said its ok!
    Run WP in 10 minutes? Have at it it's completely cool!
    Wanna kill Titan with 3 healers and 1 tank? Wanna kill Titan with 3 tanks and 1 healer? It's been done and the game didn't die!!

    Just deal people, if you wanna find another way to kill ads, fine... Do it and cope, stop the complaining finally, it seems never ending on these boards.
    (8)

  2. #142
    Player
    Tadacho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    183
    Character
    Hikai Tadacho
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by SarcasmMisser View Post
    Twintania won't be facerolled until more turns of coil comes out, and only then is 1-5 "outdated" content.
    Hence "in a few months time".

    Quote Originally Posted by SarcasmMisser View Post
    If you have no aspirations of clearing T5 as it stands right now that's fine but don't speak for the whole player base.
    I have every intention and have already attempted. Practise what you preach and don't speak for me.

    Quote Originally Posted by SarcasmMisser View Post
    it serves no purpose other than making the fight easier mechanics wise and it's really stupid to compare it to WP runs.
    In a WP SR you skip mobs and lock them out of boss fights. Not only is this skipping mechanics but this is a more direct exploit than the idea of waiting for a boss enemy to enter its soft-enrage mode, which you are able to survive because you specifically created a party setup beforehand. That is not an exploit. It is a strategy.
    (1)

  3. #143
    Player
    Tadacho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    183
    Character
    Hikai Tadacho
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by SarcasmMisser View Post
    If you want to compare coil to WP compare turn 3 which most people run though (myself included) as there is no point to fighting the enemies.
    So again, skipping mechanics. You condone it here because, oh, you do it, but in turn 2 it's sad and pathetic because, oh, you didn't do it.

    Quote Originally Posted by SarcasmMisser View Post
    For people who are mastering the T5 mechanics the idea of having to skip mechanics on ADS is just really sad.
    Yeah, people tend to be butthurt when ezmode strats are discovered for content they had to do "the hard way".

    I can keep hearing the opinion "ADS is so easy, it's kind of sad people have to skip them." Um, the trash mobs in WP are easy, but we still sleep and skip them. How sad and pathetic of us.

    Everyone against this strategy is a hypocrite, assuming of course you haven't ever skipped a mob or locked something out or burnt Garuda down past her plume phase (hello, mechanic skipping!)
    (1)
    Last edited by Tadacho; 12-11-2013 at 09:34 PM.

  4. #144
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    When did I ever say it's an exploit? I agree it isn't an exploit and you should check out my other posts on it. It's a soft-enrage which is 100% meant to be survivable for a limited time and logically if you are out of the gear and composition the fight is tuned for you can milk it even further.

    I disagree on the strategy being useful, unlike WP speed-run routes. I really cannot give two hoots if something is done "legit" or not, but the enrage strat's only positive is that you don't have to deal with mechanics most people have on clockwork anyway, everything else is a negative. Don't confuse me with other posts.

    Ugh like seriously, the only way a WP comparison makes sense if you're some weirdo who cares about the principal of doing mechanics. WP is a total joke and should be treated as such, coil is the only end game content at the moment. Like do you seriously believe people skip WP mechanics because it's too hard? It's not the same as T2 at all because the entire purpose of the strat in T2 is because the mechanics are hard. Get some perspective damn.
    (2)
    Last edited by SarcasmMisser; 12-11-2013 at 09:42 PM.

  5. #145
    Player
    Tadacho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    183
    Character
    Hikai Tadacho
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by SarcasmMisser View Post
    When did I ever say it's an exploit?
    I didn't say you said it was an exploit. I said that locking out mobs in WP is essentially skipping mechanics, then added that it's also more of an exploit than this, which I would not consider an exploit, yet that is considered absolutely fine, no questions asked.

    Quote Originally Posted by SarcasmMisser View Post
    the enrage strat's only positive is that you don't have to deal with mechanics most people have on clockwork anyway, everything else is a negative.
    I agree with you. Though I do think it's useful for groups with a weak link or struggling PUGs.

    I don't care about the principal of skipping mechanics at all. I skip mobs and have used several other mechanic-skipping strats on other instances.

    My posts are really in response to the discussion around here that a lot of people are putting out that they do care about skipping mechanics on Turn 2, but doing it everywhere else is okay. I'm not directing this at you, but I think it's a lot of hypocrisy.
    (0)

  6. #146
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    If Squenix decides this was not intended, they'll patch it so ADS wipes the party on enrage. If they decide it's perfectly okay, then they'll leave it as is.

    I can't imagine how a party which NEEDS to do this method to pass Turn 2 will ever pass Turn 4, but hey. They can at least go and look at the Elevator of Death.
    (4)

  7. #147
    Player
    ninthfantasy's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    431
    Character
    Lunaa Moon
    World
    Zodiark
    Main Class
    Astrologian Lv 70
    I got really excited by this yesterday (I've been out the raiding loop for a while) and my FC were due to raid 1-4 last night, so I was like yeah! I'll suggest this! ... fast forward I completely forgot it and we absolutely sailed through it doing it the normal way. It's a cool method, but as discussed, you probably need to be geared up to the eyeballs for it, as well as it being really taxing on the healers. I mean if your group can do it, then by all means do, but I think the usual way is easier...
    (1)

  8. #148
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    No MMORPG I know of ever asked players to define what an exploit is, and at any rate whether you call it an unintended mechanism or an exploit really doesn't matter because you have no rights in a MMORPG, so if SE wants to do something about this it doesn't matter what players think to begin with. An enrage of any kind is meant to kill your party in a very short time (like under 10 seconds). If they do not it just means whoever designed it was dumb. But since no dev is going to say, "We're too dumb to figure out how to make a boss automatically kill everyone' you instead get this standard spin of 'players are creative!' to save face.

    But if history is any indication, it'd take at least 3 months before this gets fixed even if you start bumping it every day, especially given this is a fairly trivial issue compared to the other things SE ought to be working on.
    (0)

  9. #149
    Player
    Sevokevo_Royuki's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    228
    Character
    Sevokevo Royuki
    World
    Sargatanas
    Main Class
    Monk Lv 60
    I wonder how long itr will take before the Dev team said that it was not what they planned then Adjust ADS in the Next patch or something..

    As far as I am concern it is not a exploit but I feel that that this is out and in the air that it might get changed to where you can't do this.

    EDIT: At the same time they might not adjusted as you have to be well geared to pulled this win out, so who knows. :/
    (1)

  10. #150
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Tadacho View Post
    So again, skipping mechanics. You condone it here because, oh, you do it, but in turn 2 it's sad and pathetic because, oh, you didn't do it.

    Just to point something out, a forum moderator said it was not an exploit to lock out the enemies via sleep etc in WP. You can probably find the thread with the search feature.

    I just would wait until they do a similar thing for this before doing it.
    (1)

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