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  1. #191
    Player
    Grembo's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Grembo Zavia
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Sapphic View Post
    You'll have Beastman dailies, Crystal Tower, 1 new dungeon + 2 HM dungeons. FC housing, dungeon roulette, PvP plus 3 extreme primals.
    Doesn't matter, a few days after release these guys will be only running whatever's the fastest way to gather tomes. Then it's back to screaming that there's no content when they are purposefully ignoring 99% of it.
    (3)

  2. #192
    Player
    Lelouch001's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    77
    Character
    Gold Saw
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Grembo View Post
    Doesn't matter, a few days after release these guys will be only running whatever's the fastest way to gather tomes. Then it's back to screaming that there's no content when they are purposefully ignoring 99% of it.
    There isn't even 99% worth of content to ignore with and without the patch.
    (1)

  3. #193
    Player
    Laiyenu's Avatar
    Join Date
    Aug 2013
    Posts
    227
    Character
    Laiyenu Rae
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Loot lockout is fine, I should still be able to run coil as much as I want though (if only to help others get loot).

    To all the "get a life" people, Its pretty easy to have a life and do lots of other stuff while only playing FFARR an hour a week.
    (1)


    I'm the Bloodgaru Queen.

  4. #194
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Say hypothetically there are no lockouts at all in the game, no myth cap, no coil lock outs. The complaining about lockouts would be shifted to a lot more to "I have full ilvl90 gear on all my jobs and I don't have anything left to do", instead of "I only play 1 day a week because of coil lockouts." People would burn through coil and gear all their jobs with ilvl 90 gear in about 1 month time if they played a lot and there was no lockouts.
    (1)
    Last edited by Zumi; 12-08-2013 at 02:01 PM.

  5. #195
    Player
    camper's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Little Camper
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zumi View Post
    Say hypothetically there are no lockouts at all in the game, no myth cap, no coil lock outs. The complaining about lockouts would be shifted to a lot more to "I have full ilvl90 gear on all my jobs and I don't have anything left to do", instead of "I only play 1 day a week because of coil lockouts." People would burn through coil and gear all their jobs with ilvl 90 gear in about 1 month time if they played a lot and there was no lockouts.
    So them playing the game whenever and however they want affects you how?
    (2)

  6. #196
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Zumi View Post
    Say hypothetically.
    Let's say hypothetically, that if they didn't have lockouts the game would have a different kind of loot system perhaps? that's the thing about hypothetical situations they are rarely the case, if they removed lockouts they would obviously balance the game in other ways to make progression not instantanious.
    (3)

  7. #197
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 90
    You want people to start feeling the stupidity of loot and dungeon lockouts per character? Simple. Remove the ability to purchase myth items until you clear lets say t2. Then the "I dont care about loot" people will be able to enjoy their "content" in their DL gear that is able to clear 99% of the game. Heck, why not just remove myth items as a whole. That will make the game last even longer for sure.
    (3)

  8. #198
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jynx View Post
    Let's say hypothetically, that if they didn't have lockouts the game would have a different kind of loot system perhaps? that's the thing about hypothetical situations they are rarely the case, if they removed lockouts they would obviously balance the game in other ways to make progression not instantanious.
    Yes they could lower drop rates for sure, but that is nothing to power gamers who will burn through all content with no lockouts.
    (0)

  9. #199
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Zumi View Post
    Yes they could lower drop rates for sure, but that is nothing to power gamers who will burn through all content with no lockouts.
    How does this effect the casual or less hardcore "Core" gamer?

    All I know is that no matter my play level (Ranges from hardcore to extremly casual depending on my situation) that I am locked out of content on a rather frequent basis. Let the 1%'s "Beat" the game while the rest of us get to enjoy the game at our own pace and not be told we aren't doing thing properly.
    (0)

  10. #200
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Jynx View Post
    How does this effect the casual or less hardcore "Core" gamer?
    A) No Lock, Low drop: Hurts the casual player.
    B) No Lock, 100% drop: Hurts the company. (People will spam farm then unsub.)
    C) Lock, Low drop: Hurts everyone.
    D) Lock, 100% drop: Hurts the hardcore.

    B and C are definitely out, obviously. A Hurts a majority of players, where D hurts a minority.

    You can please some of the people all of the time, all of the people some of the time, but not all the people all the time.
    (2)

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