

 
			
			
				Yes they could lower drop rates for sure, but that is nothing to power gamers who will burn through all content with no lockouts.Let's say hypothetically, that if they didn't have lockouts the game would have a different kind of loot system perhaps? that's the thing about hypothetical situations they are rarely the case, if they removed lockouts they would obviously balance the game in other ways to make progression not instantanious.
 
			
			
				How does this effect the casual or less hardcore "Core" gamer?
All I know is that no matter my play level (Ranges from hardcore to extremly casual depending on my situation) that I am locked out of content on a rather frequent basis. Let the 1%'s "Beat" the game while the rest of us get to enjoy the game at our own pace and not be told we aren't doing thing properly.

 
			
			
				A) No Lock, Low drop: Hurts the casual player.
B) No Lock, 100% drop: Hurts the company. (People will spam farm then unsub.)
C) Lock, Low drop: Hurts everyone.
D) Lock, 100% drop: Hurts the hardcore.
B and C are definitely out, obviously. A Hurts a majority of players, where D hurts a minority.
You can please some of the people all of the time, all of the people some of the time, but not all the people all the time.


 
			
			
				D hurts casuals, too.A) No Lock, Low drop: Hurts the casual player.
B) No Lock, 100% drop: Hurts the company. (People will spam farm then unsub.)
C) Lock, Low drop: Hurts everyone.
D) Lock, 100% drop: Hurts the hardcore.
B and C are definitely out, obviously. A Hurts a majority of players, where D hurts a minority.
You can please some of the people all of the time, all of the people some of the time, but not all the people all the time.
I am casual, when I play I want to play the content I want because my time is so limited.



 
			
			
				Can I have option D? I would love to have 100% drop and then get locked out of coils.....errr unless your talking about Crystal Tower then no!A) No Lock, Low drop: Hurts the casual player.
B) No Lock, 100% drop: Hurts the company. (People will spam farm then unsub.)
C) Lock, Low drop: Hurts everyone.
D) Lock, 100% drop: Hurts the hardcore.
B and C are definitely out, obviously. A Hurts a majority of players, where D hurts a minority.
You can please some of the people all of the time, all of the people some of the time, but not all the people all the time.
Takes forever to gear in CoB.



 
			
			
				Lol, that's already the system in place!
I'm pretty sure he meant "100% drop" as in there's a sure chance to get loot at all, not to get loot specifically for you. This is opposed to systems with "low drop" where you can kill the boss and you might not even get anything at all. Thus, CoB is already under D.
Sidenote: I haven't seen MNK drops in forever! I feel your pain.



 
			
			
				That's ok I did T1 didn't get anything, Then my wife does T1 with a PUG and Striking pants/ring dropped /sadface wanted those pants.Lol, that's already the system in place!
I'm pretty sure he meant "100% drop" as in there's a sure chance to get loot at all, not to get loot specifically for you. This is opposed to systems with "low drop" where you can kill the boss and you might not even get anything at all. Thus, CoB is already under D.
Sidenote: I haven't seen MNK drops in forever! I feel your pain.
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 Originally Posted by Jynx
 Originally Posted by Jynx
					
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