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  1. #31
    Player
    Raydeus's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    91
    Character
    Raydeus Chris'tin
    World
    Atomos
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Alhanelem View Post
    I call BS on your BS. At a bare minimum, FFXI is definitely less responsive. If you don't think so, then you haven't played it. Also it's pretty much impossible for a game you're getting 300ms+ pings on to be more responsive. ~100 ping + 300ms response = 400ms...I've never experienced a half second difference when trying to escape from an AoE. Now, this isn't to say that *certain people / certain ISP*s are having difficulties, and there is a genuine issue there, but I'm not experiencing it. It doesn't affect everyone and there's only so much SE can do about it.


    No, I know some people are experiencing issues they have little capacity to control, but most people I know aren't having these issues (the people not having these issues are not complaining and thus you won't see them posting here). The fact that VPNs can mostly erase this issue shows that its not really a response time issue that the people having problems are experiencing.
    I played XI for 10 years, so I can say without doubt XIV is far less responsive than XI, not to mention even if they were about the same XI's system handles it better because it's less spam action focused and positional detection works properly. Not to mention XI is an 11 year old game, so having worse issues with XIV than XI (or any other game for that matter) says a lot about this situation. Also, the only unresponsiveness anyone mentioned came from the UI lag when trying to use macros, rather than latency to/from the server. This was easy to prove if you used something like the windower, where windower macros triggered instantly, while trying to press alt/ctrl to bring up the macro palette usually had a very noticeable delay most of the times. So not the same issue.

    (And maybe if SE had bothered to give the XI team some of the money they were throwing away on XIV to fix that issue we'd already have the better UI we were promised more than 8 years ago. But I digress.)

    Also, have you ever seen anyone complaining about this position issue in XI? Because I never did in any of the sites I visited. On the other hand with XIV it is mentioned practically everywhere a video or a thread is made about boss fights in general.
    (6)

  2. #32
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    Join Date
    Mar 2011
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    4,948
    I played XI for 10 years, so I can say without doubt XIV is far less responsive than XI
    officially confirmed, you have no idea what you're talking about.

    *activates ability in XI* *waits* *ability takes effect*
    *goes to do same in XIV*
    XIV was faster by miles.

    And yes, I did that just now.

    Also, have you ever seen anyone complaining about this position issue in XI?
    Nope, and that's only because position is almost never important in XI. I'm actually complaining about it right now though, as I actually have to walk in front of a monster that's walking around and swat at the air in order to hit it in XI- If I autofollow behind a monster I can't hit it at all until it comes to a stop. Whereas in XIV, I can chase a monster from behind and hit it as I should be able to.

    Beyond that, you don't have range indicators in XI, so it is much harder to judge if you're running out of range of an AoE quickly enough as you can't be sure of exactly where the edge is when you're running.

    Perform simple actions in XI, such as equpping or unequipping an item. Observe the time it takes between pressing the button and the swap taking place. Do the same thing in XIV. XIV again is the clear winner. (It takes around 1 full second maybe more in XI- I've never had any kind of action lag by that length of time in XIV)

    Heheh again, even if what you say was true (and it isn't) XI is an 11 year old game.
    It is true no matter how much you want to deny it, and age has nothing to do with it. The poster made an assertion that there is no game with a worse response time, which is completely and blatantly false. He hasn't made an objective fair comparison with statistical data/testing, video evidence, or anything else to support the claim, while I personally do not experience the level of latency/lack of response the poster is claiming to have.

    So how exactly would being "the clear winner" help XIV when it's issues are bad enough to prevent a significant number of players from actually playing the game in a decent manner?
    Not everyone is having the issue, so it's clearly not a simple issue of FFXIV just being horrendous. If VPNs fix the issue for people, then that points to something not directly to do with the game itself as a cause.

    It's pretty funny though how when my experience and active testing proves you wrong, you cop out with "but FFXI is 11 years old!"
    (0)
    Last edited by Alhanelem; 12-07-2013 at 01:31 PM.

  3. #33
    Player
    Raydeus's Avatar
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    Oct 2011
    Location
    Gridania
    Posts
    91
    Character
    Raydeus Chris'tin
    World
    Atomos
    Main Class
    Conjurer Lv 50
    Heheh again, even if what you say was true (and it isn't) XI is an 11 year old game. So how exactly would being "the clear winner" help XIV when it's issues are bad enough to prevent a significant number of players from actually playing the game in a decent manner? Specially considering said issues had little impact in XI, and they are nowhere near as bad on the real competitors of this game.
    (2)

  4. #34
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
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    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Ksenia View Post
    LMAO. Lets add typing to the to do list here.
    So now I am running out of a Boss I-Win attack, dodging adds, healing party, communicating aggro to dps.

    Got anything else you might want me to do while I'm at it? I should be getting paid to do this stuff. I could blind fold a special Ops in Nigeria with this kind of mutli tasking skills.
    Maybe you should play a DD. Healing is multitasking. I notice that my reactions are slower when healing because I have to watch to many things at once.
    (0)

  5. #35
    Player EmSix's Avatar
    Join Date
    May 2012
    Posts
    224
    Character
    Em Six
    World
    Twintania
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Ksenia View Post
    I know the tactics. It's called run in a circle pulling adds for the duration of the fight and if you are a stand still caster class, you either die or never apply heals or dps.
    Oh and none of this has anything to do with the over use of AoE I-Win attacks from not a few mobs? But EVERY MOB IN THE GAME.
    You are fighting the encounter wrong. I did this fight the first day of Beta Phase 4 when no one even knew how Chimera fights in 1.0 worked. With a party of 8 people (JUST 8 people, we were the only people who were in the FATE), all in AF/crappy weapons, no deaths, we went out specifically for the achievement.
    "Run in circles pulling adds" is not a tactic, it's causing chaos. You or the people around you are causing unnecessary chaos to an already (intentionally) difficult fight. If you do things like this, of course you're all going to die because you're playing the encounter wrong/poorly. As Tenku said again, communicate with your party (heck, even use shout to communicate with everyone) and co-ordinate stuns/silences on the so called "AoE I win" attacks.
    (1)

  6. #36
    Player
    Keeff's Avatar
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    Oct 2013
    Posts
    24
    Character
    Keeff Veidrik
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Alhanelem View Post

    It's pretty funny though how when my experience and active testing proves you wrong, you cop out with "but FFXI is 11 years old!"

    odd, i played Everquest on release and i didn't have half these issues and its old as hell compared to this game. still do not see why most of these issues exist to begin with.
    (5)

  7. #37
    Player
    Tenku's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    218
    Character
    Tenku Kibo
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ksenia View Post
    LMAO. Lets add typing to the to do list here.
    So now I am running out of a Boss I-Win attack, dodging adds, healing party, communicating aggro to dps.

    Got anything else you might want me to do while I'm at it? I should be getting paid to do this stuff. I could blind fold a special Ops in Nigeria with this kind of mutli tasking skills.
    How about tell them before you join the fight? You're full of excuses aren't you?
    (0)

  8. #38
    Player
    whilke's Avatar
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    Sep 2013
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    189
    Character
    Rishtar Salomon
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Is someone really in this thread trying to argue that FFXIV is a responsive game? Holy smokes, delusional.

    How many MMO's have instant cast abilities that take a couple of seconds to activate because of animations?
    How many MMO's have abilities that you have to spam to activate because you were in the middle of some other animation?
    How many MMO's have abilities that activate, go on cool down, but don't take affect (Hallowed Ground, Benediction, etc).
    How many MMO's let you get up to a second of cast time into an ability while moving before canceling (some people can even actually cast 1 second abilities while running)?
    How many MMO's are this sensitive to packet loss and jitter to cause this level of rubber banding?

    With all of these issues combined I am captain no response.... just wait til next week and PvP drops on everyone's head.
    (8)

  9. #39
    Player
    Shan's Avatar
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    Sep 2012
    Posts
    92
    Character
    May Shan
    World
    Balmung
    Main Class
    Gladiator Lv 50
    (1)

  10. #40
    Player
    Rhysati's Avatar
    Join Date
    Sep 2013
    Posts
    407
    Character
    Madeye Moxie
    World
    Balmung
    Main Class
    Bard Lv 70
    Quote Originally Posted by Alhanelem View Post
    dodge mechanics where if you can't do it in XIV, you probably can't do it in any other game
    Not even remotely true. Guild Wars 2 is FAR more responsive. The entire game is built with the idea that there is no tank or healer and YOU are personally responsible for keeping yourself alive. The means to do that is very well timed dodging.

    Seeing as I leveled most every class to max in GW2, farmed all of the dungeons and climbed the difficulty ladder in Fractals...I can say with absolute certainty that FFXIV makes dodging really, really hard. GW2 has the same 1-hit kill attacks as FFXIV does, yet somehow you don't feel like you got cheated on that game. When you get hit by it there, it's because you timed your dodge wrong or didn't react fast enough.

    When you get his by them here, it's because the game told you .1 seconds before the attack lands that it is coming. Or hits you even though you are on the other side of the room before the circle vanishes.
    (6)

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