Quote Originally Posted by TaneshimaPopura View Post
@Maqaqa

I ask you this.. As a tank is it harder on you to play compared to a Paladin. I'm talking if both are given gear they are capable of clearing with. Warrior barely needs to plan their CDs, whereas Paladin has to. Warrior has to rotate his combo and keep Wrath at 5? Is it a monumental task comparing to say deciding on the fly should you Stoneskin or use a CD on the next Death Sentence? How different is Warrior tanking currently from Paladin?

Both have Foresight both have Bloodbath. One has to plan 2.5 more CDs (Minus Featherfoot). Whereas the Warrior is just rotation, rotation, OH Shit press Inner Beast > Infuriate. Come 2.1 those decisions are given to A Warrior hence by that time you want to claim Warrior tanking a a little "more" complex by all means. But as of current implementation it is no where near Rocket Science, not even close to multiplication table difficulty to play it.

If you want to drive manual with 1 feet and arm by all means but the 7 other passenger on your SUV has to pay for your "pride" or whatever. If that sits well in your book and when things go sour you can suck the ragestorm by all means. But trust me when you hit a brick wall in progression, you will see all sorts of the "human" nature when it comes to gaming. I for one want to skip that tedium.
If twintania was beat with two WARs, I fail to see which brick wall they hit. Also foresight and bloodbath are garbage. Still used because you have nothing else, but garbage nonetheless.