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  1. #51
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    It is not my opinion that the event quests in XI are repeatable, it is a fact.
    That's not a fact, they have introduced many one time events. I don't give a crap how many times you can do them during the single event, but the point is they can still be missed and not repeated again, unlike other events that always come back. Regardless, you aren't proving anything that has anything to do with the issue at hand, so its a non sequitur as your conclusion about the actual topic has nothing to do with whether or not you can participate in the same FFXI event mroe than once.

    It is not my opinion that the event quests in XIV are not repeatable, it is a fact.
    That's not a fact because the summer event was repeatable, and the FATE/weapons part of the Lightning event is repeatable.

    I'm not calling these things opinions. What IS an opinion is whether or not we'll be able to repeat the event after this event concludes and is later introduced a second time. your conclusion that we won't is does not logically follow from any reasonable set of premises.

    I'm amazed that you gathered 2 post likes from something I'm not disputing. I guess that's 2 more people who have no idea what this thread is actually about.

    Let's look at what's different:

    - The entire elemental system.
    - The entire gear system.
    - The basic content (notorious monsters, dynamis, classes, leveling, ease, etc.)
    - The races and functions (stats.)
    - Events.
    -FFXIV uses the same system of elements except that light and dark do not directly exist
    -FFXI uses virtually the same exact gear system. You have various different equipment in various different slots with various different stats that all have a level requirement and a set of jobs that can equip them. Both games are now using a mostly vertical item progression with item levels.
    -The basic content is also highly similar. Both games have NMs (your opinion of FATE NMs is irrelevant, they are NMs, many of them are even the SAME NMs as in XI. FFXIV reuses many monsters that existed in XI, Dynamis is a single content and does not in any way represent content in XI in general, leveling is actually very similar in both games in XI's state for the last several years
    -XIV shares some events in common with XI (e.g. Starlight Celebration) and both games have both repeatable and non-repeatable event elements.
    (0)
    Last edited by Alhanelem; 12-05-2013 at 12:20 PM.

  2. #52
    Player EmSix's Avatar
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    Em Six
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    Twintania
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    Quote Originally Posted by Alhanelem View Post
    That's not a fact, they have introduced many one time events. I don't give a crap how many times you can do them during the single event, but the point is they can still be missed and not repeated again, unlike other events that always come back. Regardless, you aren't proving anything that has anything to do with the issue at hand, so its a non sequitur as your conclusion about the actual topic has nothing to do with whether or not you can participate in the same FFXI event mroe than once.
    Yes, it is, the quests themselves in XI have and always were repeatable, even if they were one time, this is contrary to XIV's event quests where you cannot repeat them under any circumstances.
    That's not a fact because the summer event was repeatable, and the FATE/weapons part of the Lightning event is repeatable.
    The summer event was not a quest. Trading some ash to an NPC is not a quest. Trading Philosophy to Auriana is not a quest, trading Odin Mantles to Aelina is not a quest. These are vendors.
    The Summer event was a vendor that used Ash as it's currency, it was not a quest. The weapon vendor is of the same vein, it is not a quest, therefore it is "repeatable".

    How Ironic that you posted:
    I'm amazed that you gathered 2 post likes from something I'm not disputing. I guess that's 2 more people who have no idea what this thread is actually about.
    Right after saying this:
    What IS an opinion is whether or not we'll be able to repeat the event after this event concludes and is later introduced a second time. your conclusion that we won't is does not logically follow from any reasonable set of premises.
    Which is exactly what the OP (who you seem to be attacking) has been wanting, since the very start of this thread. Numerous times has he said he only wants an answer as to if/how they'll be obtainable in the future. Why you insist in saying "Oh, it's okay they will" when we've no evidence either way is astounding. All that is being asked is proof.
    (1)
    Last edited by EmSix; 12-05-2013 at 12:23 PM.

  3. #53
    Player
    Boa-Noah's Avatar
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    Bonuille Larouchette
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    Quote Originally Posted by Alhanelem View Post
    That's not a fact because the summer event was repeatable, and the FATE/weapons part of the Lightning event is repeatable.
    You are mistaken, the quest is not repeatable, your ability to farm up 'cash' item is and that's the problem, the summer event was not a quest with gear, it was a temporary store, the weapons are likewise a temporary store since no part of the quest gives you a weapon, could you repeat the halloween event quest? I couldn't, could you? If not that's your proof right there, quests are not repeatable, fates and the event itself might be but the quests themselves, insofar, are not repeatable and thus the thread has a legitimate concern.
    (2)
    Last edited by Boa-Noah; 12-05-2013 at 12:22 PM. Reason: forgot a thing

  4. #54
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    The summer event was not a quest. Trading some ash to an NPC is not a quest. Trading Philosophy to Auriana is not a quest, trading Odin Mantles to Aelina is not a quest.
    then you could just as easily argue that most of the FFXI events weren't quests either, because they weren't. Many of them did not appear in the quest log. BUt go ahead, keep arguing over semantics and not the actual topic of the godforsaken thread.

    BOTH GAMES HAVE BOTH REPEATABLE AND NON REPEATABLE COMPONENTS TO EVENTS. Call them "quests," Call them "Minigames", call them undefinied pixlized pieces of crap, i don't care. it isn't relevant to the discussion.

    The point is NONE OF THIS points to whether or not players will be able to do the quests again the second time they run this event. Your view on whether or not that will happen is an opinion, and nothing you can post here will change that. That opinion isn't necessarily right or wrong either. But it IS an opinion.

    If not that's your proof right there, quests are not repeatable, fates and the event itself might be but the quests themselves, insofar, are not repeatable and thus the thread has a legitimate concern.
    You state this as if quests can not be repatable or can not be made repeatable. You also state this as if they can't wipe the record of quest completion from our save data. There are a million ways they could let us do the event again, not the least of which is modify the quest to be repeatable or unflag it as completed when the next event hits. We are getting repeatable quests in pathc 2.1, they have the power to do this. Neither you nor anyone else can say with any certainty that they won't or can't.

    Which is exactly what the OP (who you seem to be attacking) has been wanting, since the very start of this thread.
    I don't get where I "seem" to be attacking the OP. I don't attack anybody. I make arguments for and against things. My view one way or the other on an issue is not an attack on anybody nor is it meant to be viewed as one.

    The only thing I am "attacking" is the argument that we won't be able to do this event again if we completed it the first time. Nobody knows for sure whether we will or we wont, and I certainly hope we will. But you seem awfully convinced we won't despite there being no hard line facts or proof that show that we won't be able to. Stating "this quest is not repeatable" over and over does not change that. If anyone is against the OP it seems to be you since you seem to be arguing for the position that the OP won't be able to get what he wants.

    (Hit post limit)

    No need to get snippy because you were wrong,
    I'm not wrong, so I'm not getting snippy about it. What I am getting snippy about is people completely missing the point of what this thread is about.

    Nowhere did I say the OP doesn't have a valid concern. It is most certainly a valid concern. It is the people arguing with me right now who seem to be convinced that his concern will not be addressed, while offering no actual evidence to show that, and also making false assertions, like "Quests are not repeatable." when quests can indeed be repeatable, as we will be getting repeatable quests well before the event is scheduled to be run again.

    I don't know for sure whether or not the OP will get his wish, I certainly hope he does and I'm pretty confident about it because SE has made multiple comments on the issue of gender items in the past, so they seem to be aware of the issue. All we have in this thread are a bunch of cynics fuming that SE probably won't do it because it's SE, and then BSing around about quests anret repeatable, this is a quest that isn't a quest bla bla bla bla bla when none of it has anything to do with whether or not the OP will get his wish.

    SE clearly seems to be aware that there is an issue relating to gendered items, so I really don't see why you're all so sure they won't do anything about it.
    (0)
    Last edited by Alhanelem; 12-05-2013 at 12:37 PM.

  5. #55
    Player
    Boa-Noah's Avatar
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    Bonuille Larouchette
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    Quote Originally Posted by Alhanelem View Post
    BOTH GAMES HAVE BOTH REPEATABLE AND NON REPEATABLE COMPONENTS TO EVENTS. Call them "quests," Call them "Minigames", call them undefinied pixlized pieces of crap, i don't care. it isn't relevant to the discussion.

    The point is NONE OF THIS points to whether or not players will be able to do the quests again the second time they run this event. Your view on whether or not that will happen is an opinion, and nothing you can post here will change that. That opinion isn't necessarily right or wrong either. But it IS an opinion.
    No need to get snippy because you were wrong, the thread is here to voice a concern about how it will be handled and it is a valid concern given the way the rest of the game has handled the same thing previously, your initial remarks were that there is no basis for such a concern and you used XI as an example for how SE handled such things in the past, that was displayed to be an incorrect assumption.

    There's nothing else to say.

    Quote Originally Posted by Alhanelem View Post
    You state this as if quests can not be repatable or can not be made repeatable. You also state this as if they can't wipe the record of quest completion from our save data. There are a million ways they could let us do the event again, not the least of which is modify the quest to be repeatable or unflag it as completed when the next event hits. We are getting repeatable quests in pathc 2.1, they have the power to do this. Neither you nor anyone else can say with any certainty that they won't or can't.
    However there is a difference, as has been stated and as you have seen for yourself, so far (as in "SO FAR") there have not been any repeatable quests let alone repeatable quests that offer 'unique' armor as that poses the risk of sidling players with a duplicate set of gear that they cannot use or store in their inn chest, this was already an issue with players who had AF armor when they could repeat the AF quests.

    The same issue is why you can't repeat the Halloween quest or why you couldn't start it if you already bought the simple ghost outfit from the vendor, the game won't let you get duplicates of gear so they'd need to program something that could distinguish between character genders upon the completion of the previous quest line and the same quest line when it later returns.

    This is unlikely as gender determines what gear you get, not whether or not you've previously completed the quest as that gender.

    Quote Originally Posted by Alhanelem View Post
    -FFXIV uses the same system of elements except that light and dark do not directly exist
    -FFXI uses virtually the same exact gear system. You have various different equipment in various different slots with various different stats that all have a level requirement and a set of jobs that can equip them. Both games are now using a mostly vertical item progression with item levels.
    -The basic content is also highly similar. Both games have NMs (your opinion of FATE NMs is irrelevant, they are NMs, many of them are even the SAME NMs as in XI. FFXIV reuses many monsters that existed in XI, Dynamis is a single content and does not in any way represent content in XI in general, leveling is actually very similar in both games in XI's state for the last several years
    -XIV shares some events in common with XI (e.g. Starlight Celebration) and both games have both repeatable and non-repeatable event elements.
    Sorry but no.

    - XI uses an elemental system where various magics and gear have specific affinities and weaknesses, utilizing a strong element is important, as is being protected from certain elements, XIV has no such system, there is no affinity for magics, gears, or enemies, in XI Ifrit would be healed by fire or otherwise nearly unaffected by it, in XIV Ifrit is as weak to fire as everything else since fire is not actually a 'fire' spell with a fire affinity, it is merely a damaging spell.
    - Wrong again, XI had/has gear that are more than just stat sticks, some weapons boost certain attacks or give special resistances or other such stats that are more than just numbers, this is a pretty big difference in how the gear is handled in each game, especially if you look at the relics and what it took to earn them in each game, as well as how the relics were handled in an item leveling fashion, same with time of implementation.
    - XIV does not have NMs, it has FATEs and FATE boss monsters, neither of which are very similar to NMs who would often drop rare or unique loot that made them worth fighting, XIV has increased XP and maybe a minion if you're lucky.
    - The events are shared but how they are handled is not, if what was said in this thread has any bearing the simple fact that XI event quests were instantly repeatable speaks volumes about the differences here.
    (2)
    Last edited by Boa-Noah; 12-05-2013 at 02:52 PM.

  6. #56
    Player Shioban's Avatar
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    Shio Ban
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    Twintania
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    Conjurer Lv 90
    Quote Originally Posted by Alhanelem View Post
    Unessecarily long winded babble.
    My only problem so far with this thread is the fact that you insist on hovering around the 'repetable' quest factor, when none exist.
    How can I sit on my hands and smile with my skirt blowing in the wind waiting for the quest to pop come February when 'Oh wait it's not there' what a shocker!

    Quote Originally Posted by Alhanelem View Post
    then you could just as easily argue that most of the FFXI events weren't quests either, because they weren't. Many of them did not appear in the quest log. BUt go ahead, keep arguing over semantics and not the actual topic of the godforsaken thread.

    BOTH GAMES HAVE BOTH REPEATABLE AND NON REPEATABLE COMPONENTS TO EVENTS. Call them "quests," Call them "Minigames", call them undefinied pixlized pieces of crap, i don't care. it isn't relevant to the discussion.
    The developers haven't responded to this one yet, so no i'm not satisfied. They responded to a seperate semi-related issue however on the BETA forums and the Official ones.

    You were the one who brought up the FFXI comparison did you not? Of course we're going to argue semantics if you're going to compare the two, people are going to call bluff.

    It's a normal quest, and so far all the normal quests in game have no option to repeat them and or automatically re-flag.

    Yes there are repeatable components to this game, FATES, Instances, Lalafell Extortion. Those aren't applicable.
    The Lightning Event comprised of quests, which I have completed and have no option to currently repeat, so this presents a problem.



    This isn't an opinion, this is fact. There are no repeatable 'normal' quests in ARR currently.

    Homework for tomorrow!

    Find one quest (In your Journal!) that's a repeatable quest, either manually or automatically! I'm not talking about FFXI, WoW or Doki Doki Universe here let's keep on track, its a "QUEST" in FFXIV:ARR

    One similar to this unrepeatable and complete one here in my journal!

    Happy hunting!

    (4)
    Last edited by Shioban; 12-05-2013 at 01:54 PM.

  7. #57
    Player
    Zell1226's Avatar
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    Tony Dincht
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    Exodus
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    Gunbreaker Lv 90
    It seems logical that they won't re-open the quest even if you change gender, because the quest already is flagged that you have completed it. When they re-open it again, it'll just be another chance for players who missed out the first time.
    (1)

  8. #58
    Player
    TawdryClay's Avatar
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    Mack Salander
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    Coeurl
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    To be honest, I would like gear to be gender neutral in a sense. Sometimes a girl just wants to rock out in some sexy man pants, not a freaking ugly skirt. Let me CHOOSE the male variant and also be allowed to equip it on my female character, same goes for my male characters, sometimes I would like to show more midriff.

    But back to topic, if they made the gear like most other gear, as in changes when male or female equips(but also had a right click "equip male or female" option) then both our issues would be solved
    (2)
    If you think we just had a nice conversation, I was probably being sarcastic

  9. #59
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    NovaUltimatum's Avatar
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    Nova Ultimatum
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    Moogle
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    Thaumaturge Lv 92
    Just want to +1 the idea of duel-gender gear for special events like this.

    It's not like males can't wear Guardian Corp gear, even Lightning's commanding officer wore a variant of it:



    Not sure how you'd want the females wearing Snow's coat though
    (0)

  10. #60
    Player
    Felis's Avatar
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    Skadi Felis
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    Ragnarok
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    Pugilist Lv 70
    Quote Originally Posted by Boa-Noah View Post
    - XI uses an elemental system where various magics and gear have specific affinities and weaknesses, utilizing a strong element is important, as is being protected from certain elements, XIV has no such system, there is no affinity for magics, gears, or enemies, in XI Ifrit would be healed by fire or otherwise nearly unaffected by it, in XIV Ifrit is as weak to fire as everything else since fire is not actually a 'fire' spell with a fire affinity, it is merely a damaging spell.
    But you can make yourself strong against fire
    (0)

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