Results -9 to 0 of 45

Threaded View

  1. #36
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Shioban View Post
    Compared to 1.23 quite a lot of the textures were heavily reduced, more-so for characters. Hair, bodies and gear in general were reduced to favour memory reduction, generally affecting the look of them. They're not nasty by any mean but it is noticeable.
    People complained about the graphics in 1.0 all the time. People always find *something* wrong that needs improved with games' graphics.

    I don't care how large textures you use. When you zoom in close enough with the camera, they may not look as crisp. I think the overall appearance of characters has improved since 1.0. Your claim that character textures have been heavily reduced doesn't match up with what 1.0 looked like compared to 2.0. When viewed from a far, character textures looked very good. But get too close they become pixelated. With 2.0 I haven't seen this issue crop up. At least not to point where it was as noticeable as it once was.

    Also, 1.0's world textures looked more heavily stretched in a few areas. Other times the appeared amazing crisp.

    Bad Dream Cutscene
    Garuda Battle (Easy)

    You claimed early that a 512x512 resolution texture would always look like "utter crap." Yet, each of those images aren't much larger than that. 512 is nearly have the vertical space of 1080. And honestly I can't say that symbol in the middle of the robe looks exactly awful.

    Why do you complain about this, but not the small "40x40" resolution icons the game uses for actions and inventory items? I those small icons are ugly. Compared to the 128x128 icons found in the database.
    (0)
    Last edited by Laraul; 12-05-2013 at 10:52 AM.