It will replace them if you wait long enough. The thing is, people have to check the "Join Party in Progress" option when they queue for them to join you.
I love when i see ppl loving to have a week lock out and compare that game with other games .
USuallay in other games u have SOMETHING ELSE TO ENTERTAIN YOURSELF like PVP ( without limitations) .
IN that game, besides coil , u have no enjoyable things to do besides bahamuth coil ( don't tell me that u enjoy grind all classes that u can't gear cauz of lockout or job grinding -_- , because it's NOT ).
The pvp in that game is already DOOMED ( they have to rework on ALL class atributes and abilities , healings pot etc ) and with the actual game latency , that won't work .
This game is meant to be a FULLY PVE GAME , and then , with their lockouts , once u 've done all enjoyable content in 2 days , then , u just have to DC and wait the next week .
FR
Remember that the cap is increased , with that , their will be no point to do CT because all of u will be full i90 soon ( beside the fact that u are forced to use DF to do it with pugs )
And once ppl have their weekly CT loot , they'll just stop and wait .
Also remember that's a P2P game with monthly fee , and everyone are paying for just a total of 4 days of BCOB per MONTH . If it was a F2P , ok , we wil understand , but it's not .
in my point with my luck , i already don't care about loots ( cause i loot nothing cause of luckster in my pt, and that for month ), ad then , i just want to have something enjoyable to do besides facerolling in ak/wp)..
Also ,i saw that we will have new ways to farm myth ,but where is the point of it when u can earn them in an extreme fast way in wp ( <15 min rushs).
FR
Yeahhh, we waited 30 minutes once, cleared AK to the end boss and a tank never joined. I'd say waiting long enough isn't an option for small servers.
Good idea, but you're a bit off. This is why 'elitists' freak whenever anyone mentions a loot lockout -- because THIS is what they think it is. A true loot lockout, which is what I'm in favor of, would lock you upon rolling, not upon receiving an item, so it still paces the content as intended.
Not sure why you quoted me? I was just explaining how it was done, not debating the economical impact (or lack thereof, unless it promotes gil buying) of it.
1 week lockout for gear I don't even need... I .... I .... I ....
No seriously SE, you done goofed. I was hoping I'd least would get something fun to do with my FC between Coil.
I'm someone who's all about trying to make MMOs casual friendly. I'm afraid you don't achieve that by piling on restrictions to inhibit progress. If the hardcore want to burn themselves out by rushing through content, fine, let them. Yet from my own perspective with this, I have pretty much lost all motivation to level additional combat classes because my progress is to be artificially hindered. For me, getting new shinies and getting stronger is the fun. Once you've killed stuff like Demon Wall a few times, it just becomes routine. To me, there is no point in letting us level everything on one character if we're forced into the archaic premise of having a "main job" and letting the others suffer because of it.
Today, I am sorely tempted to let my sub lapse at the end of the month. That's the only vote of no confidence I can express other than bringing up my discontent here. I want to play the game more, to progress me. Allow me. Please.
Sorry, but this is not about casuals.
It is about managing the longevity of a content. In classic design, we would have a dropchanche where we would be happy to get at least 1 gear each week. Or 1 gear each 2 weeks (with increased happiness). With a portion of drama if someone get his second gear although it is someone else turn to get it.
This is only a modern, a more human way to manage the same thing. To make that the players don't get everything in short time, but piece for piece in long times.
Last edited by Felis; 12-05-2013 at 06:50 AM.
Screw crafters. Seriously screw them. This is coming from someone who bothered leveling and gearing crafting jobs. More power to the people, down with the illuminati!
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