Then that would be a user error. Just always pass right away if you have no desire for the item.
The point was clear in the context of the sentence.
I understand that it could have sounded like i meant you could only run the dungeon once if you take it out of that sentence, but the fact that you can run it multiple times has NO bearing whatsoever on this discussion because you can still only attain 1 piece of loot per week. What you are picking at only matters if the discussion is "there isn't enough to do", which it isn't.
You were just nitpicking, you had nothing to add to the discussion and so just felt the need to be an annoying little so and so. Just PLEASE do not address me ever again because i cannot stand nitpickers and thread derailers. Find something better to do for the love of god.
The point was clear in the context of the sentence.
I understand that it could have sounded like i meant you could only run the dungeon once if you take it out of that sentence, but the fact that you can run it multiple times has NO bearing whatsoever on this discussion because you can still only attain 1 piece of loot per week. What you are picking at only matters if the discussion is "there isn't enough to do", which it isn't.
You were just nitpicking, you had nothing to add to the discussion and so just felt the need to be an annoying little so and so. Just PLEASE do not address me ever again because i cannot stand nitpickers and thread derailers. Find something better to do for the love of god.No, that CLEARLY states you can run it once a week. Which is false information. Proven false information. And you still fight against it. I'll however make this easy on you.Come 2.1 you will be able to do 5 turns of Coil once a week for i90 loot, EM primals once a week for i90 weapons AND accessories, and CT once a week for i80 loot. This seems pretty fair to me, anymore would have been overkill.
People pay for a spot in a Coil group that can run at least Turns 1-4 while carrying someone because they're skilled/geared enough to do it. Said carried person is paying for the opportunity to roll on any gear that drops. Some groups charge an entry fee AND a per item fee.
Point was clear, I admitted that the wording was a little off but it would take an absolute idiot to not see that I just worded it incorrectly and what I meant is obvious. ANY other rational human being would have seen that, got the jist of the post, and just left it at that.
I literally have no time for people like you at all.
Last edited by KenzieLynch; 12-05-2013 at 05:01 AM.
Umm yeah the buyer doesn't have a 100% chance to get what they want. But yes people can sell Allagan gear.
Sorry but you can only take 8 people with you server side so you will at some point have to lot against another player.Even though I think this couldn't be a worse system to implement into CT, as long as you're going with your FC you're guaranteed to never have to Need against someone. So if you grind out CT enough during the week everyone in your group will get one piece of ilvl 80. Which is pretty horrible but whatever.
We have a limit....and It's a week?
Welp. 2.1 is a bust.
They are holding us all back with these damn Lockouts.
Stop limiting us on this friggin' game SE. We're paying for what exactly?
Yes, your premade of 8. Which you can discuss who needs what gear for that week. Since your premade will all be in one group and each group gets their own loot chest, you'll get to decide amongst your group who gets what. Unless they decide that your premade randomly gets sorted into different groups... but that's yet to be confirmed or denied so.
Who cares? You can only coil once per week. A whole group of 7 people can do one carry for one person. That's like literally nothing. It'll have absolutely no impact on the economy.People pay for a spot in a Coil group that can run at least Turns 1-4 while carrying someone because they're skilled/geared enough to do it. Said carried person is paying for the opportunity to roll on any gear that drops. Some groups charge an entry fee AND a per item fee.
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