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  1. #41
    Player Noroi_Kisaragi's Avatar
    Join Date
    Jun 2013
    Posts
    193
    Character
    Noroi Kisaragi
    World
    Hyperion
    Main Class
    Pugilist Lv 65
    Monks are preferred over Dragoons pre-patch

    Since monks and dragoons are recieving an equal boost to dps, monks will still be preferred post-patch. Nothing will change. Monks didn't need the buff, but hey, i'm not complaining!

    EDIT: This is my 117th post on this forum
    (0)

  2. #42
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Sadly, this would be all fixed if Yoshi would stop being scared and grant access to real haste for players (mobs can use it) and as we know haste would have a global cap so it wouldn't even touch MNK. MNK is only high because it has a personal form of haste - DRG has basically nothing lol. The AoE damage is fairly weak but the directional (doom spike) is strong.

    Whether people want to admit it or not, DRG does need adjustments and buffs or heck even reimplementing some 1.2x versions like the old Ring of Thorns combo. Sometimes when he describes DRG I feel he's talking more about 1.23 DRG where positioning mattered most since monsters had Front/Back/Left/Right hit boxes which mattered on some bosses (even in XI) where hitting from back for example produced no damage.
    (1)

  3. #43
    Player
    RoughDivider's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    44
    Character
    Rough Divider
    World
    Goblin
    Main Class
    Lancer Lv 50
    With a proper AoE rotation DRG can do some pretty crazy damage, and doom spike is AoE albeit in a straight-line its wider than it looks s well. With jump animations not clipping into the GCD now DRG should be getting more than a 10% increase in damage over a prolonged fight. That being said MNK will still have a ST damage over DRG.
    (0)

  4. #44
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Aegis View Post
    BRD: Needs cast times or an outright damage reduction.
    It's a DPS not support. This isn't 1.0, no more CNJ Cross-cross and songs are situational otherwise detrimental (besides Foe). You talk iconic FF, notice Dragoon and MNK have debuff / DoT abilities in this game, far from traditional straight or critical DPS.

    If SE feels that Bard as they say need a slight damage adjustment. I hope it is based on their data and testing. Not players blindsided by Parser #s that don't show skill, gear, death, immobilization, proper rotations/execution, etc. You know the vital components to accurately compare scenarios.
    (0)

  5. #45
    Player
    Fantasy9's Avatar
    Join Date
    Sep 2012
    Location
    Limsa Lominsa
    Posts
    241
    Character
    Geovana Fletcher
    World
    Mateus
    Main Class
    Archer Lv 80
    Quote Originally Posted by ReplicaX View Post
    It's a DPS not support. This isn't 1.0, no more CNJ Cross-cross and songs are situational otherwise detrimental (besides Foe). If SE feels that Bard as they say need a slight damage adjustment. I hope it is based on their data and testing. Not players blindsided by Parser #s that don't show skill, gear, death, immobilization, proper rotations/execution, etc. You know the vital components to accurately compare scenarios.
    This 100%. 1.23 BRDs were shunned because of the immobilize the skills cost us. Many times in 1.23 I would die in Ifrit HM because i was using a skill and got hit by eruptions. Now ppl want us to lose even more dps than we already have? Give me a break. With this damage boost nobody should be complaining about BRDs dmg because it will be still the lowest of all jobs. I said before, my SMN does more damage than my BRD does and that job isn't nearly as geared as my BRD is.
    (0)

  6. #46
    Player
    Riot55's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Riot Losstarot
    World
    Ultros
    Main Class
    Pugilist Lv 50
    I would rather we get more ways to manage TP. I run out during Conflags on Twintania from going at full capacity even with bard songs and invigorate. They should add TP regen to Fists of Wind I think, along with a slight haste/skill speed increase maybe. A ranged Greased Lightning method to keep it up (like a Chi Blast) or something would be nicer than just increasing the length of Greased Lightning (which doesn't really solve any problems IMO).

    I'm usually not worried about my damage now that I have nearly full i90. I do think Monks kind of suck until they geared though. Essentially, instead of overall DPS, I think more ways to keep TP up and do more attacks would be good too.
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/2253344/

  7. #47
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Riot55 View Post
    A ranged Greased Lightning method to keep it up (like a Chi Blast) or something would be nicer than just increasing the length of Greased Lightning (which doesn't really solve any problems IMO).

    I'm usually not worried about my damage now that I have nearly full i90. I do think Monks kind of suck until they geared though. Essentially, instead of overall DPS, I think more ways to keep TP up and do more attacks would be good too.
    I dislike the current Greased Lightning management altogether and it needs a change. I agree on the TP management also.

    I agree that MNK is a late bloomer as BRD is the early one. BRD's DPS ceiling is pretty low and more ilvl90 pieces doesn't really effect DPS as the earlier lvl50 upgrades. I feel the only time a BRD can beat another DPS in T5 is if they got lucky with no Conflags, otherwise if everyone is on par, BRD is last.
    (0)

  8. #48
    Player
    neoreturn's Avatar
    Join Date
    Aug 2013
    Posts
    258
    Character
    Neo Anderson
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    10% Dmg is nothing.
    Right now, MNK and DRG are two jobs almost died. People start to roll melee after heard dmg boost.
    To be honest 10% Dmg is nothing. We will still see WP Rs lf Blm or brd all times. Melee has real less population and they desired a boost.
    (0)

  9. #49
    Player
    Fantasy9's Avatar
    Join Date
    Sep 2012
    Location
    Limsa Lominsa
    Posts
    241
    Character
    Geovana Fletcher
    World
    Mateus
    Main Class
    Archer Lv 80
    Quote Originally Posted by Riot55 View Post
    I would rather we get more ways to manage TP. I run out during Conflags on Twintania from going at full capacity even with bard songs and invigorate. They should add TP regen to Fists of Wind I think, along with a slight haste/skill speed increase maybe. A ranged Greased Lightning method to keep it up (like a Chi Blast) or something would be nicer than just increasing the length of Greased Lightning (which doesn't really solve any problems IMO). Essentially, instead of overall DPS, I think more ways to keep TP up and do more attacks would be good too.
    If TP is your problem then I hope you never play bard at endgame... We are always asked to have a song active of some sort which reduces our damage by 20% AND asked to AoE a lot. Song+AoE=No TP for BRDs. If the cross class changes removes the buff from DRG and MNK and Invigorate, the majority of BRDs will never AoE again.
    (0)

  10. #50
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by neoreturn View Post
    10% Dmg is nothing.
    Right now, MNK and DRG are two jobs almost died. People start to roll melee after heard dmg boost.
    To be honest 10% Dmg is nothing. We will still see WP Rs lf Blm or brd all times. Melee has real less population and they desired a boost.
    You forgot SMN x 4
    (0)

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