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  1. #51
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    I think what yoshi meant is that blms have unlimited MP as oppose to drg and more worse Mnks have TP limitations.

    It is true that no mnk can keep up dps at 100% (rear or not) for a long fight. Mnks usually get through that with (party)gear and experience, but in the end they are essentially living on invigorate 2min windows. I would say that drops damage by as much as 20% in longer fights.

    And blms are strrrrrong when you set them up right. Are they 10% stronger? Not sure, but they won't be that badly with the 2.1 balance, i can garantee that.
    (1)

  2. #52
    Player
    Laiyenu's Avatar
    Join Date
    Aug 2013
    Posts
    227
    Character
    Laiyenu Rae
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Terius View Post
    There is one simple reason not to boost DRG dmg.

    The sheer amount of DRG drops in coil. They're better geared than anyone!
    Srsly half my coil group has a full DRG set, while I havent seen but 2 healer drops, evar.
    (0)


    I'm the Bloodgaru Queen.

  3. #53
    Player
    Pinworms's Avatar
    Join Date
    Sep 2013
    Posts
    640
    Character
    Wiggly Pinworms
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    It seems like a lot of people don't think mnk needs the dam boost but drg does.
    (0)

  4. #54
    Player
    EternityFate's Avatar
    Join Date
    Aug 2013
    Posts
    248
    Character
    Eternity Godslayer
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Pinworms View Post
    I'm not so sure these classes/jobs need a 10% damage boost. The drg and mnk's can already top charts and already hanging with blms. I RARLEY see a mink fighting from the back and switching to the side and so on...the ones that play the job correctly are already doing the intended damage. This boost is going to put them ahead of the pack.

    Drg- already can do insane damage if played correctly. Why should these jobs get buffed because most people can't figure out how to maximize their potential?
    My main job is DRG(full rotation allagan,wyrm gears,relic+1) and i see a lot of BLMs full DL doing more damage than DRG and MNK. sorry but DRG damage still low. if you not believe us just play as DRG and you will see what i mean ^^ you need evade AOE, need do rotations,need move etc. BLM don't have any risk and yes don't need evade AOE like meeles
    (0)
    Last edited by EternityFate; 12-04-2013 at 11:57 PM.

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