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  1. #1
    Player
    hamsteak's Avatar
    Join Date
    Aug 2013
    Location
    The Moldy Ul'dahn Sewage System
    Posts
    366
    Character
    Hidden Dragon
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Viridiana View Post
    Nothing about Andthatsabooger really strikes me as particularly draconic, much less of the bone variety.
    "In the Wayang (oriental popular 'opera') traditions of Java in Indonesia, Anantaboga is the king of the dragons in the underworld and holds the world of the dead as his domain. He is the father and husband of dewi Nagagini.
    In modern times the 'Ananta-Boga-Dragon' is seen as the most important symbol in Bali for the earth's fertility."

    http://wiki.ffxiclopedia.org/wiki/Anantaboga

    i wasn't sure what it was at first either
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  2. #2
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by hamsteak View Post
    "In the Wayang (oriental popular 'opera') traditions of Java in Indonesia, Anantaboga is the king of the dragons in the underworld and holds the world of the dead as his domain. He is the father and husband of dewi Nagagini.
    Hmm. . .I can see the underworld aspect easily. I just see him as more demon-thing than bone-dragon.
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  3. #3
    Player
    hamsteak's Avatar
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    Aug 2013
    Location
    The Moldy Ul'dahn Sewage System
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    366
    Character
    Hidden Dragon
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Viridiana View Post
    Hmm. . .I can see the underworld aspect easily. I just see him as more demon-thing than bone-dragon.
    yeah i'm not sure why it's called a bone dragon since it doesn't look particularly bony or draconic!
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  4. #4
    Player
    YanDere's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    340
    Character
    Parry Lyndon
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by hamsteak View Post
    yeah i'm not sure why it's called a bone dragon since it doesn't look particularly bony or draconic!
    Seems a zombie dog to me :asd:
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  5. #5
    Player
    Warlyx's Avatar
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    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by hamsteak View Post
    yeah i'm not sure why it's called a bone dragon since it doesn't look particularly bony or draconic!
    because it was a dragon in FFXI :P

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  6. #6
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    One dungeon i thought would be cool is something based of ipsen's castle from 9, where half of the castle is upside down and the top half is upright. A mechanic would be the controls being inverted when you are in the upside down part of the castle and it constantly flips between the two or something.
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  7. #7
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,338
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by VargasVermillion View Post
    One dungeon i thought would be cool is something based of ipsen's castle from 9, where half of the castle is upside down and the top half is upright. A mechanic would be the controls being inverted when you are in the upside down part of the castle and it constantly flips between the two or something.
    You know, I must admit I considered a similar idea for a dungeon would be actually very neat for the game - like Ipsen's Castle, damage and defense are reversed so that end game gear would be practically worthless, at least to a certain point in the dungeon, forcing players to equip low end gear to get through it (and also make it so that gear doesn't Spiritbond and thus not be abused accordingly).

    Or maybe something like that dungeon in FFIV which was magnetized and if you had metallic armour you were affected with a weight debuff (never mind if the characters are not wearing iron armour ).

    It would just add some interesting strategies to the regular 'head through, kill the things, click the targets, grab loot and beat the boss' dungeon routine.
    (0)

  8. #8
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Enkidoh View Post
    You know, I must admit I considered a similar idea for a dungeon would be actually very neat for the game - like Ipsen's Castle, damage and defense are reversed so that end game gear would be practically worthless, at least to a certain point in the dungeon, forcing players to equip low end gear to get through it (and also make it so that gear doesn't Spiritbond and thus not be abused accordingly).

    Or maybe something like that dungeon in FFIV which was magnetized and if you had metallic armour you were affected with a weight debuff (never mind if the characters are not wearing iron armour ).

    It would just add some interesting strategies to the regular 'head through, kill the things, click the targets, grab loot and beat the boss' dungeon routine.
    Yeah i agree, i forgot about the reverse gear stat mechanic in Ipsen's castle. Hopefully we see more creative mechanics in dungeons/raid content in the future.
    (0)