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  1. #11
    Player
    hamsteak's Avatar
    Join Date
    Aug 2013
    Location
    The Moldy Ul'dahn Sewage System
    Posts
    366
    Character
    Hidden Dragon
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Viridiana View Post
    Hmm. . .I can see the underworld aspect easily. I just see him as more demon-thing than bone-dragon.
    yeah i'm not sure why it's called a bone dragon since it doesn't look particularly bony or draconic!
    (0)

  2. #12
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    One dungeon i thought would be cool is something based of ipsen's castle from 9, where half of the castle is upside down and the top half is upright. A mechanic would be the controls being inverted when you are in the upside down part of the castle and it constantly flips between the two or something.
    (0)

  3. #13
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,293
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by VargasVermillion View Post
    One dungeon i thought would be cool is something based of ipsen's castle from 9, where half of the castle is upside down and the top half is upright. A mechanic would be the controls being inverted when you are in the upside down part of the castle and it constantly flips between the two or something.
    You know, I must admit I considered a similar idea for a dungeon would be actually very neat for the game - like Ipsen's Castle, damage and defense are reversed so that end game gear would be practically worthless, at least to a certain point in the dungeon, forcing players to equip low end gear to get through it (and also make it so that gear doesn't Spiritbond and thus not be abused accordingly).

    Or maybe something like that dungeon in FFIV which was magnetized and if you had metallic armour you were affected with a weight debuff (never mind if the characters are not wearing iron armour ).

    It would just add some interesting strategies to the regular 'head through, kill the things, click the targets, grab loot and beat the boss' dungeon routine.
    (0)

  4. #14
    Player
    ShadowDan's Avatar
    Join Date
    Nov 2013
    Location
    Ul'dah
    Posts
    275
    Character
    Kirina Falkov
    World
    Malboro
    Main Class
    Thaumaturge Lv 100
    They already have a bunch of unused areas in the world as it is, so i'm hoping they will use them down the line. From the Santctum of the Twelve to the Floating City of Nim, there are a lot of potential places left to explore.
    (0)

  5. #15
    Player
    YanDere's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    340
    Character
    Parry Lyndon
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by hamsteak View Post
    yeah i'm not sure why it's called a bone dragon since it doesn't look particularly bony or draconic!
    Seems a zombie dog to me :asd:
    (0)

  6. #16
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    I don't know why... but in SE games, I always find areas with a high-tech/magic lunar landscape (like of an extinct advanced civilization) to be eerie.
    (0)

  7. #17
    Player
    YanDere's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    340
    Character
    Parry Lyndon
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by ApolloGenX View Post
    I don't know why... but in SE games, I always find areas with a high-tech/magic lunar landscape (like of an extinct advanced civilization) to be eerie.
    They just love that kind of places. I noticed it too btw
    (0)

  8. #18
    Player
    Grogin's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    75
    Character
    Grogin Wolfson
    World
    Malboro
    Main Class
    Marauder Lv 50
    Make a dungeon that is a maze designed by Cid. Give it a steam punk meets Eorzia feel and make multiple branches so that you always fight 3 bosses, but depending on which paths you choose at intersections, the bosses change.
    (0)

  9. #19
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Would like to see ancient astronauts like thing with prehistoric cave and cave drawings and whatnot with the second half of dungeon being a spaceship.
    (0)

  10. #20
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by hamsteak View Post
    yeah i'm not sure why it's called a bone dragon since it doesn't look particularly bony or draconic!
    because it was a dragon in FFXI :P

    (0)

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