The funny thing is..a Japanese article I read was talking about the DQ MMO and FFXIV. They said FFXIV is for the hardcore.
We are all doomed lol. D:
The funny thing is..a Japanese article I read was talking about the DQ MMO and FFXIV. They said FFXIV is for the hardcore.
We are all doomed lol. D:
I normally agree with you but on this: there is nothing hardcore about XIV it is all easy street. The open world is useless once you hit level cap. The only thing that has any type of challenge is coil, and of course odin and behemouth but that really isnt a challenge due to the amount of players there and that you are unable to see them normally.
Just shows how out of touch you are with reality.I normally agree with you but on this: there is nothing hardcore about XIV it is all easy street. The open world is useless once you hit level cap. The only thing that has any type of challenge is coil, and of course odin and behemouth but that really isnt a challenge due to the amount of players there and that you are unable to see them normally.
YOU may not find Titan HM hard, but MANY DO, not to mention Garuda HM not being a 'breeze' either. As Yoshi has said, and as shown in every MMO in existence more or less, those able to play the hardest content in the game are a SMALL MINORITY, like you, who proceed to cast condescending comments on the abilities of the majority; your comment here is just that, because the majority of players DO think the content you dismiss such as that I've mentioned are very challenging to the point of impossibility for many.
So what you're saying is...ARR is a doomed MMO?Just shows how out of touch you are with reality.
YOU may not find Titan HM hard, but MANY DO, not to mention Garuda HM not being a 'breeze' either. As Yoshi has said, and as shown in every MMO in existence more or less, those able to play the hardest content in the game are a SMALL MINORITY
The "majority" that think Garuda/Titan HM are challenging have to rely on pick up groups most likely. A good way to start eliminating the "impossibility" of Garuda/Titan HM is finding a FC or a linkshell and build up a static group.
That being said you could consider myself a fan of the Final Fantasy franchise, however I am not blind and don't see the issues the game has. The endgame crowd with Coil cleared will twiddle their thumbs, waiting for the Coil reset, even in 2.1. Backwards progression is bad, so is stating that you can use the new instances to farm vanity gear when there is no vanity slots being released in 2.1. Also, assuming the boosted dungeon xp will make Fates obsolete the open world will just die completely except for some underground mining bots etc.
I want this game to be good/succeed/worth our time, don't get me wrong. But certain things definitely need to change.
Last edited by Kicoe; 12-03-2013 at 12:46 AM.
Neither garuda or titan are hard. they are easy, if players cant learn the pattern than it a problem they have. There is nothing hard in this game other than coil. Yoshi isnt happy that everyone and there moms have a relic, so that shows you right there it isnt hard. This game is easy street, you can disagree all you want but it is the truth. The best part about patch 2.1 is the extreme primals and if they are as challenging as ifrit extreme in 1.0 was I am going to be smiling from ear to ear.Just shows how out of touch you are with reality.
YOU may not find Titan HM hard, but MANY DO, not to mention Garuda HM not being a 'breeze' either. As Yoshi has said, and as shown in every MMO in existence more or less, those able to play the hardest content in the game are a SMALL MINORITY, like you, who proceed to cast condescending comments on the abilities of the majority; your comment here is just that, because the majority of players DO think the content you dismiss such as that I've mentioned are very challenging to the point of impossibility for many.
Oh yes that was my whole point...haha I do not find FFXIV hardcore at all. I fail at sarcasm ; ;I normally agree with you but on this: there is nothing hardcore about XIV it is all easy street. The open world is useless once you hit level cap. The only thing that has any type of challenge is coil, and of course odin and behemouth but that really isnt a challenge due to the amount of players there and that you are unable to see them normally.
I completely agree with you. Yeah Maxthunder, you and me are usually on the same page ^^
Basically yup. There have been no dev comments on end game challenging, real actual hardcore open world content...which this game is lacking. Its like okay Yoshida, we get it everything is instanced...can we have some open world stuff to balance it out please? Is that too much to ask? ; ; Can we have something like Fraction Leves back or maybe open world group force pop NM/bosses? Can we have something like FF12 hunts? Not this carebear easy mode solo stuff ; ;It wont be successful as you say if players keep leaving. Dont fool yourself players are leaving and they will continue to do so as long as this game remains stagnant. If there is nothing dynamic about the open world than it is stagnant and we all know that once you explore everyting once you cap your jobs on fates that the open world has no use. Dungeons are stagnant as well not to mention they are boring, they are always the same never change there is nothing dynamic about them either. Basicly 2.0 is a cash grab nothing more nothing less, the world should feel alive but it dosent and thats the truth, dont be blinded and open your eyes to the truth.
Now...I don't want this game to fail but I am not going to blindly defend it and say its so much fun and there is so much to do!! It is going in an OK direction...but the devs really need to open their eyes to what is missing and what players are asking for. Like I keep saying though...gonna give it a year or so and see what happens. XD
Last edited by Babydoll; 12-03-2013 at 02:27 AM.
Don't know what is giving you any glimmer of hope that the devs are going to change the framework of this within a year. While in not so many words, this game has always been touted as a game for casual players with some hardcore elements. FATEs are this game's version of open world content. If you haven't seen past this throughout beta up until now...well, enjoy giving SE that subscription for the next year. And while my views may sound negative, I just want to follow this up with I actually enjoy the game for what it is.Now...I don't want this game to fail but I am not going to blindly defend it and say its so much fun and there is so much to do!! It is going in an OK direction...but the devs really need to open their eyes to what is missing and what players are asking for. Like I keep saying though...gonna give it a year or so and see what happens. XD
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