So what you're after is instant gratification then. You neither want to put in the work/practice or wait for nerfs. The nerf is already in the game's design plan.Missread "dungeon" as "dragon" for some reason. Still, it's obvious what's in the "Binding Coil of Bahamut" and why it's so important to the story. I don't get why you're using that in such accusatory manner.
It's not pointless. Knowing that there is content, but "innaccessible" due to scheduling issues, skill issues or group issues and knowing that "they will beat it in four months" (or whatever is the date of 2.2) is demotivating.
Other MMORPGs are adopting multiple difficulty settings (the first being WoW - earned them 12m subs when they did...), I don't see why we couldn't have it in the future.
I didn't play Final Fantasy XI. This is Final Fantasy XIV though. Not any other action game like Devil May Cry, either.
I honestly don't understand why you even bought that up.
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