Quote Originally Posted by NephHalp View Post
If you absolutely have to you can wait for the nerf. When tougher content is added older content gets nerfed so more players can see it. Adding an easier mode just so players can see it sooner is pointless.

Edit: Also, you do realize that if you're going to quote something it has to actually be something I said, right? Nowhere did I even mention the word dragon. God, so many spoilers for the OP.
Missread "dungeon" as "dragon" for some reason. Still, it's obvious what's in the "Binding Coil of Bahamut" and why it's so important to the story. I don't get why you're using that in such accusatory manner.

It's not pointless. Knowing that there is content, but "innaccessible" due to scheduling issues, skill issues or group issues and knowing that "they will beat it in four months" (or whatever is the date of 2.2) is demotivating.
Other MMORPGs are adopting multiple difficulty settings (the first being WoW - earned them 12m subs when they did...), I don't see why we couldn't have it in the future.

Quote Originally Posted by Mazi View Post
Seriously man? SERIOUSLY? Did you play XI? That had the hardest most rediculous content for the main story, the fact that a fresh 50 with garbage gear can even do the main story is already easy enough. You ever play a game where when you beat it on the hardest difficulty you get some extra cutscenes at the end that sort of adds to the story? Well that is coil.

I for one enjoy that you have to actually put in some effort to save the world and actually earn the title of Hero.
I didn't play Final Fantasy XI. This is Final Fantasy XIV though. Not any other action game like Devil May Cry, either.
I honestly don't understand why you even bought that up.