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  1. #1
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by NephHalp View Post
    If you absolutely have to you can wait for the nerf. When tougher content is added older content gets nerfed so more players can see it. Adding an easier mode just so players can see it sooner is pointless.

    Edit: Also, you do realize that if you're going to quote something it has to actually be something I said, right? Nowhere did I even mention the word dragon. God, so many spoilers for the OP.
    Missread "dungeon" as "dragon" for some reason. Still, it's obvious what's in the "Binding Coil of Bahamut" and why it's so important to the story. I don't get why you're using that in such accusatory manner.

    It's not pointless. Knowing that there is content, but "innaccessible" due to scheduling issues, skill issues or group issues and knowing that "they will beat it in four months" (or whatever is the date of 2.2) is demotivating.
    Other MMORPGs are adopting multiple difficulty settings (the first being WoW - earned them 12m subs when they did...), I don't see why we couldn't have it in the future.

    Quote Originally Posted by Mazi View Post
    Seriously man? SERIOUSLY? Did you play XI? That had the hardest most rediculous content for the main story, the fact that a fresh 50 with garbage gear can even do the main story is already easy enough. You ever play a game where when you beat it on the hardest difficulty you get some extra cutscenes at the end that sort of adds to the story? Well that is coil.

    I for one enjoy that you have to actually put in some effort to save the world and actually earn the title of Hero.
    I didn't play Final Fantasy XI. This is Final Fantasy XIV though. Not any other action game like Devil May Cry, either.
    I honestly don't understand why you even bought that up.
    (5)

  2. #2
    Player
    FMElan's Avatar
    Join Date
    Nov 2013
    Posts
    160
    Character
    Sophia Dirschelle
    World
    Hyperion
    Main Class
    Paladin Lv 96
    Quote Originally Posted by Ri_ri View Post
    I didn't play Final Fantasy XI. This is Final Fantasy XIV though. Not any other action game like Devil May Cry, either.
    I honestly don't understand why you even bought that up.
    Devil May Cry, aside from perhaps the newest one, doesn't have different endings/cutscenes depending on the difficulty you're playing on. That sort of behavior is seen more in RPG's, such as Kingdom Hearts, Fire Emblem, etc. I think even a few Tales games have done it from time to time, actually...
    (1)

  3. #3
    Player
    NephHalp's Avatar
    Join Date
    Oct 2013
    Posts
    67
    Character
    Neph Halp
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Ri_ri View Post
    Missread "dungeon" as "dragon" for some reason. Still, it's obvious what's in the "Binding Coil of Bahamut" and why it's so important to the story. I don't get why you're using that in such accusatory manner.

    It's not pointless. Knowing that there is content, but "innaccessible" due to scheduling issues, skill issues or group issues and knowing that "they will beat it in four months" (or whatever is the date of 2.2) is demotivating.
    Other MMORPGs are adopting multiple difficulty settings (the first being WoW - earned them 12m subs when they did...), I don't see why we couldn't have it in the future.



    I didn't play Final Fantasy XI. This is Final Fantasy XIV though. Not any other action game like Devil May Cry, either.
    I honestly don't understand why you even bought that up.
    So what you're after is instant gratification then. You neither want to put in the work/practice or wait for nerfs. The nerf is already in the game's design plan.
    (3)

  4. #4
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Quote Originally Posted by NephHalp View Post
    So what you're after is instant gratification then. You neither want to put in the work/practice or wait for nerfs. The nerf is already in the game's design plan.
    I'm agreeing with the OP here. I am not that good at fast paced combat. It takes me a very, very long time to recognize and respond to patterns. I've never been able to beat the first mini-boss in Metroid Prime (yeah, the one on the N64) and that still makes me a little upset. I'm just not that great with video games. But, I do love them. I love RPG's, and older games that aren't as fast paced, reaction and timing based.

    In most cases in ffxiv, I get through things fine. I enjoy crafting, and at least up to Stone Vigil, which I played last night, I've been a pretty good tank. I do not want things handed to me, and obviously don't want instant gratification (see above, where I've been playing since launch, but just now got to Stone Vigil). I'm perfectly fine knowing that it'll take me longer to get any darklight pieces, and that I'll probably not get into Coil until they do nerf it. I'm here for the story, and the world, and to have shared housing with my husband. However, it would be really nice if I could play through an easier form of the dungeon, even with zero rewards, just so I can get those missing pieces of the story for me and my character. So, I guess, yeah, I do want things handed to me, but those things are just the storyline parts. Rewards in the form of gear can go to everyone else and I'm fine with that.
    (6)

  5. #5
    Player
    Mazi's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    274
    Character
    Mazi'to Apkallu
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Ri_ri View Post
    Snip
    If you want an MMO example even WoW has extra bosses for Hard Mode raids and an extra CS that adds to the story. As people have said either wait for the nerfs or just watch it on Youtube, not everyone is cut out to save the world and paying a sub doesn't change that fact.


    Edit: also to add to the WoW factor they have 4 raid difficulties now which does nothing but make you grind the SAME RAID 4 times a week which killed raiding, LFR was the worst thing to happen to WoW everyone whined "I didnt get to see what happens waaaa" and now everyone has to do the same raid multiple times just for gear.

    There HAS TO BE something that requires hard work to achieve otherwise what in the hell is the point? This sense of entitlement and inability to just commit 2 hours a week is pathetic, you don't have to do all of coil in one week, do turn 1, see it, next week join a pug on turn 2, rinse repeat til you see the whole thing and that is very possible since you are already handed Myth gear which is more then enough to do coil.
    (3)
    Last edited by Mazi; 12-02-2013 at 07:31 AM.

  6. #6
    Player Versiroth's Avatar
    Join Date
    Sep 2013
    Posts
    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    I wouldn't mind a Easy mode DF version at all. Maybe drop like 50 Myth per turn completed and make it so it has it's own lock out. That way normal Coil players could do it for myth when they're locked out of the regular coil.

    This would allow everyone to see the content of the game, while keeping the tradition that the best gear only goes to the most dedicated players.
    (2)

  7. #7
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100

    Binding Coil Story and Cutscene Part 1 [MAjor Spoiler]

    well the ending is a big cliffhanger and not to mention the information they gather at the end of the coil.
    (0)
    Last edited by EdwinLi; 12-05-2013 at 12:08 PM.