Graphically, sure. They're amazing.What? Have you ever looked at the monsters in this game? Have you ever studied their movements down to their eye movement? That you can literally see their joints and tendons moving realistically? The monsters in this game are pretty creative for what they are.
That's a large step up from most MMO monster design. Maybe you're confusing creativity with a lack of proper aggro mechanics.
Behavior/AI? Not so much. Did you read the rest of the paragraph, where I explained WHY I thought there was no creativity to the monsters?
I thought FFXI had this, but I haven't played in forever so I wasn't sure. I certainly wouldn't mind this on the mobs if we're able to push through. I've just had enough with Black Shroud paths and having to swerve around every mob that's moving forward and straight in front of me.I'm inclined to agree with the OP on this. Without the collision detection, creatures and other players seem like ghosts.
I preferred FFXI's collision detection. Sure you got stopped by things, but if you kept pushing for a second or two, you could walk through them.
I don't see why this approach wasn't used in FFXIV. Its really the best of both worlds.
Vesperia....Im Not Sure But I Think You Make People Wanna Punch You
SE WHEN ARE YOU GONNA MAKE IT WHERE MY CHARACTER HAS TO POOP IT BREAKS MY IMMERSION THAT MY CHARACTER DOESNT POOP!!
I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!
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This is a review from ArcheAge:
Besides that, the physics influence on other factors: Your characters movement slows down as he enters the water - the higher the water level is in relation with his feet, the slower he runs, until he starts swimming. If you step onto a very steep surface, your character will fall on his ass and slide down. We are very happy that the character stands realistically. There is no such thing such as having one foot in the air, while the other one stands on a small mound in ArcheAge. The character will place one of its feet on the stairs, and leave the second one on the ground, if it's possible.
The character models do exist in the game as well, so your character can get pushed by players, and they can not pass through you. You can block entrances with your friends, and there will be nothing other players can do apart from paying you money to pass, or trying to knock you around with control spells. We have once stood on a bridge and traded materials with some other guy, and he got hit with a passing by cart and dragged away. Unfortunately, there are no animations for that yet, the characters just slide, so we hope that is on their must do list!
Last edited by Vesperia; 06-01-2011 at 05:35 PM.
Come on we have people that want to scrap the repair system, buy items from a list instead of taking the time to walk to a retainer, and not tap buttons while fighting. What makes you think they'll want this?This is a review from ArcheAge:
Besides that, the physics influence on other factors: Your characters movement slows down, as he enters the water - the higher the water level is in relation with his feet, the slower he runs, until he starts swimming. If you step onto a very steep surface, your character will fall on his ass and slide down. We are very happy that the character stands realistically. There is no such thing such as having one foot in the air, while the other one stands on a small mound in ArcheAge. The character will place one of its feet on the stairs, and leave the second one on the ground, if it's possible. The character models do exist in the game as well, so your character can get pushed by players, and they can not pass through you. You can block entrances with your friends, and there will be nothing other players can do apart from paying you money to pass, or trying to knock you around with control spells. We have once stood on a bridge and traded materials with some other guy, and he got hit with a passing by cart and dragged away. Unfortunately, there are no animations for that yet, the characters just slide, so we hope that is on their must do list!
wow nail on the head there.
Im sure 90% of people would hate bridge trolls though.
If anyone had trouble bumping into people because of the nice collision there surely isn't that kind of trouble anymore because most players have quit.
Also I'd really want to know the name and exact address of the guy who "complained" about it in the first place.
I've been bumping into people in xi for years and it does nothing but improve the game.
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