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  1. #31
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jennestia View Post
    What? Have you ever looked at the monsters in this game? Have you ever studied their movements down to their eye movement? That you can literally see their joints and tendons moving realistically? The monsters in this game are pretty creative for what they are.

    That's a large step up from most MMO monster design. Maybe you're confusing creativity with a lack of proper aggro mechanics.
    Graphically, sure. They're amazing.

    Behavior/AI? Not so much. Did you read the rest of the paragraph, where I explained WHY I thought there was no creativity to the monsters?
    (0)

  2. #32
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    418
    Quote Originally Posted by Zantetsuken View Post
    I'm inclined to agree with the OP on this. Without the collision detection, creatures and other players seem like ghosts.

    I preferred FFXI's collision detection. Sure you got stopped by things, but if you kept pushing for a second or two, you could walk through them.

    I don't see why this approach wasn't used in FFXIV. Its really the best of both worlds.
    I thought FFXI had this, but I haven't played in forever so I wasn't sure. I certainly wouldn't mind this on the mobs if we're able to push through. I've just had enough with Black Shroud paths and having to swerve around every mob that's moving forward and straight in front of me.
    (0)

  3. #33
    Player
    PikachuLink's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    340
    Character
    Zora Zora
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Vesperia....Im Not Sure But I Think You Make People Wanna Punch You
    (5)

  4. #34
    Player

    Join Date
    Mar 2011
    Posts
    967
    SE WHEN ARE YOU GONNA MAKE IT WHERE MY CHARACTER HAS TO POOP IT BREAKS MY IMMERSION THAT MY CHARACTER DOESNT POOP!!
    (4)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  5. #35
    Player
    BloodLotus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Thread: Looked at.
    Poster: Looked at.
    Post: Didn't read.

    Thread ignored.
    (3)

  6. #36
    Player
    Join Date
    May 2011
    Posts
    519
    This is a review from ArcheAge:

    Besides that, the physics influence on other factors: Your characters movement slows down as he enters the water - the higher the water level is in relation with his feet, the slower he runs, until he starts swimming. If you step onto a very steep surface, your character will fall on his ass and slide down. We are very happy that the character stands realistically. There is no such thing such as having one foot in the air, while the other one stands on a small mound in ArcheAge. The character will place one of its feet on the stairs, and leave the second one on the ground, if it's possible.

    The character models do exist in the game as well, so your character can get pushed by players, and they can not pass through you. You can block entrances with your friends, and there will be nothing other players can do apart from paying you money to pass, or trying to knock you around with control spells. We have once stood on a bridge and traded materials with some other guy, and he got hit with a passing by cart and dragged away. Unfortunately, there are no animations for that yet, the characters just slide, so we hope that is on their must do list!
    (0)
    Last edited by Vesperia; 06-01-2011 at 05:35 PM.

  7. #37
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by Vesperia View Post
    This is a review from ArcheAge:

    Besides that, the physics influence on other factors: Your characters movement slows down, as he enters the water - the higher the water level is in relation with his feet, the slower he runs, until he starts swimming. If you step onto a very steep surface, your character will fall on his ass and slide down. We are very happy that the character stands realistically. There is no such thing such as having one foot in the air, while the other one stands on a small mound in ArcheAge. The character will place one of its feet on the stairs, and leave the second one on the ground, if it's possible. The character models do exist in the game as well, so your character can get pushed by players, and they can not pass through you. You can block entrances with your friends, and there will be nothing other players can do apart from paying you money to pass, or trying to knock you around with control spells. We have once stood on a bridge and traded materials with some other guy, and he got hit with a passing by cart and dragged away. Unfortunately, there are no animations for that yet, the characters just slide, so we hope that is on their must do list!
    Come on we have people that want to scrap the repair system, buy items from a list instead of taking the time to walk to a retainer, and not tap buttons while fighting. What makes you think they'll want this?
    (0)

  8. #38
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Come on we have people that want to scrap the repair system, buy items from a list instead of taking the time to walk to a retainer, and not tap buttons while fighting. What makes you think they'll want this?
    wow nail on the head there.

    Im sure 90% of people would hate bridge trolls though.
    (0)

  9. #39
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by Physic View Post
    wow nail on the head there.

    Im sure 90% of people would hate bridge trolls though.
    I know I would. Let's not make griefing a part of gameplay.
    (1)

  10. #40
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    If anyone had trouble bumping into people because of the nice collision there surely isn't that kind of trouble anymore because most players have quit.

    Also I'd really want to know the name and exact address of the guy who "complained" about it in the first place.

    I've been bumping into people in xi for years and it does nothing but improve the game.
    (1)

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