I'd like to repair my own gear without changing the class 3-4 times, then searching for the item I want to repair in the armory, then switch back to notice I forgot to repair one of the items and repeat the whole procedure.

I'd like to repair my own gear without changing the class 3-4 times, then searching for the item I want to repair in the armory, then switch back to notice I forgot to repair one of the items and repeat the whole procedure.
They could just remove the need of repairing all together.... That is something which sounds horrible to my ears, but all you do is place your character next to the repair guy and speak to him while waiting for the next dungeon run.... You don't have to move from that spot. There is no immersion at all with it, so I don't see why we even should have it.
Not saying FFXIV does a worse job than other MMO's... It's the same in almost every MMO.


I'm glad it's useless.

My only desire is that they remove the dark matter requirement for repairing gear yourself i.e. so self repairs are completely free --> your bonus for actually levelling the crafts!!
Repairs via npc are so cheap and fast, and repairing gear yourself so time consuming and inconvenient, that even though I have all disciple of the hand at 50 I have never repaired a single piece of my own gear, and I think that says a lot for how well implemented the self repair system is...
Bonus for durability for self repairs is also a nice idea and would work with current dark matter system.
Other ideas for bonus of self repaired gear:
small bonus to item stats for self repaired gear (would need balancing so less likely to ever happen)
bonus to spiritbonding rate once self repaired
Players need a bigger reason to self repair than tiny and sometimes non-existent savings in gil that can be made so easily with all crafts at 50 (especially when it costs TIME)
Last edited by Hoobala_Boobala; 11-28-2013 at 10:56 PM.
Prices of repairs are fine as they are, but I agree we need a repair all button, I do not understand why everything has to be broken up into sections. Repair gear you have on, then repair stuff in armory chest in sections yet again, body, hands and feet then Jewelry then repair inventory items ugh.. Same with the armoire? why have it in sections event, seasonal, Artifact etc etc, why can't it be like a bank in any other game and you can just drop w/e you want in it.
Please SE Repair all button and drop everything bank armoire thingy
Last edited by Siren; 11-28-2013 at 11:48 PM.
The problem is, I can't prevent someone in Duty Finder or otherwise from not having their gear repaired.We confirmed with the Item team that there are currently no plans to adjust the cost of repair fees or to allow for repairing in dungeons. Dungeons were specifically designed not to reduce your durability down to zero within a single run, thus allowing players to repair their gear once they exit.
Could we at least have a 'repair self' style command where we can repair our own equipment (if we have the right skills and materials/equipment) as it is to go to an NPC?We confirmed with the Item team that there are currently no plans to adjust the cost of repair fees or to allow for repairing in dungeons. Dungeons were specifically designed not to reduce your durability down to zero within a single run, thus allowing players to repair their gear once they exit.
Right now, I use a mender to repair my equipment even if I can do it all myself as it is so much less clicking.
Thank you.
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