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  1. #11
    Player
    ufufu's Avatar
    Join Date
    Aug 2013
    Posts
    288
    Character
    Maki Maki'
    World
    Faerie
    Main Class
    Weaver Lv 90
    Wait... so... what's the problem again? I have no idea why there would be anything wrong with the way it's set up now.
    (0)

  2. #12
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by ufufu View Post
    Wait... so... what's the problem again? I have no idea why there would be anything wrong with the way it's set up now.
    Because two years from now we'll be lvl 99 or some crap with ilvl 2000000 gear. And that sucks.
    (4)

  3. #13
    Player
    Azoryl's Avatar
    Join Date
    Aug 2013
    Posts
    128
    Character
    Nymeia Lily
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Item levels do not matter.

    Most MMO's have an Item level and a Required level. Item level is just a level of the stats on that item... usually higher item levels have more stats. Required level is the only thing that matters. When can you use said item.
    (0)

  4. #14
    Player
    Calib0s's Avatar
    Join Date
    Aug 2013
    Posts
    84
    Character
    Sieglinde Volsungar
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    They're just numbers.
    (5)

  5. #15
    Player
    ufufu's Avatar
    Join Date
    Aug 2013
    Posts
    288
    Character
    Maki Maki'
    World
    Faerie
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Amyas View Post
    Because two years from now we'll be lvl 99 or some crap with ilvl 2000000 gear. And that sucks.
    And that sucks... why? I don't understand.
    (2)

  6. #16
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by ufufu View Post
    And that sucks... why? I don't understand.
    Well, it may not to you, personally I don't want to see gigantic numbers that have no meaning clogging up my gear stats, all for the sake of derps that don't feel like comparing stats, or memorizing what gear is better :T
    "durr this piece of armor has 15 vit, dan dis un has 17 vit, I JUST CAN"T TELL WHICH IS BETTER UNLESS I LVL!!!!111!"
    (2)
    Last edited by Amyas; 11-28-2013 at 02:54 AM.

  7. #17
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Calib0s View Post
    They're just numbers.
    This guy gets it.
    (3)
    When in doubt, assume sarcasm

  8. #18
    Player
    Lurkios's Avatar
    Join Date
    Aug 2013
    Posts
    422
    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Amyas View Post
    Because two years from now we'll be lvl 99 or some crap with ilvl 2000000 gear. And that sucks.
    Why?

    /10char
    (0)

  9. #19
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by Calib0s View Post
    They're just numbers.
    Everything in the game is just numbers. It's nice for them to have some kind of relevance behind them rather than arbitrary values. If you look at lower level items, their item level actually represents what level of item it has the stats of. A level 35 spear with an item level of 37 has the same damage as a level 37 spear. I don't think a level 90 weapon is going to have the same damage as a lvl 50 relic. It seems more like a level 55-60 weapon if they keep the same basic damage increase throughout the next 10 levels.

    Again, it doesn't affect the game, but it's still something that bothers me.
    (0)

  10. #20
    Player
    Rhindas's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    493
    Character
    Selawyn Kludra
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    I think WoW is up to iLvl500-600 now? The level cap is 90? So, in the grand scheme of things, with some exceptions, the iLv of an item simply refers to its relative strength -- the higher the better. And that's about it.

    In FFXI, the iLv generally refers to what your character level would be with those stats because they can't move the cap past 99, but that's not really how it works in WoW, and though I can definitely see that's what they were aiming for with FFXIV's system, they've already started to lose sight of that, because if we were at Lv 90, we'd have boosts to elemental resistances, *all* stats, determination, and etc. and the items are not doing that. So just look at the iLv as a basic determinant of the item's relative strength compared to other item levels, not yours.
    (2)

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