Quote Originally Posted by Koltik View Post
I am not happy with the 180 on class design.
The WAR playstyle is not defined by self-heals; it's defined by Wrath stack generation and consumption. The fundamental WAR play construct is staying the same and is, in fact, being made *better* because you're not longer being penalized for using those Wrath stacks while also having all of those Wrath consumption abilities actually perform *much better*. The only thing you're losing is the ability to see a big fancy heal number fly up on your screen when you use IB.

If you honestly think that WAR is somehow going to suffer from catastrophic identity failure, it's only because you have a laughably warped view of how WAR actually plays.