Oh, I missed where you specified the exact date period of SWTOR you were talking about, and not anything before nor anything after. Clearly my bad for not realizing your meant the mythical period of time (whatever that was) where SWTOR didnt suck.


Though i have a high chance of feeding a troll, i will act (for the moment) that you're not.
Anyone that has ever played SWTOR, and experienced it's equipment system would know that as you got closer to max level, you acquired gear that had no stats of it's own but all of it's stats came from "Mods" that were slotted into the armour as if you were socketing materia.
From the point that a person found their preferred look, they would pull the "Mods" out of new armour they found and set them into the armour they liked, there-for making the items both fashionable (for the player) and useful for their end-game.
This system was in place long before the game even hinted at it's F2P or cash-shop options. If you have never played the game, ask for clarification rather than handing out snark and confusing it with wit.
Last edited by frostmagemari; 11-24-2013 at 02:13 PM.
I've played the game since launch, had multiple max level characters, and it doesn't change that SWTOR sucked even before it went F2P. The selection of mod gear was extremely limited, and a half-decent amount of options didnt even start opening up until F2P (though they're still terrible options). The customization system itself is lackluster compared to other MMO vanity systems where you can apply the stats from any piece of gear to the skin of any piece of gear and even apply multiple dyes. Sorry for not agreeing SWTOR should be on a pedestal. Thanks for the fanrage rant though.
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