Quote Originally Posted by Tupsi View Post
Anyone would come to the conclusion after playing this game for a few hours - you know, the forced solo storylines in almost every other MMO you could actually be with friends? Even 1.x had a few "get solo!" but you were still able to help your friend.

Even Yoshi has said he wants to design this game so solo players and players who like to group have "options" - well, where's our option to go into CT with our full group if we chose to do this content? I know you'll defend anything SE does, but did you really think about the reason people are upset even if progressive wise this content does nothing for coil beaters/farmers? It's more about the fact the game forces you to be solo more than it does to actually be grouped and even then the forced group is 99% of the time 4 man.
A handful of quests that you do by yourself dictates the entire game being single player? Weird.

Your option to go into CT with your full group will come after 2.1's release, just like it's been stated by SE. I think it's funny how I'm apparently defending everything SE does, when infact I'm just not getting mad over information that was never stated in the first place not happening the way I expected it to.

But whatever, stay mad at nothing. That's always helpful.