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  1. #1
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Aerostein View Post
    Just my opinion.
    I loves TERA's combat system, but that game has serious issue with in-depth lore and or any meaningful missions/quests. All mobs looks exactly the same with just name changes. It is also jsut basically one dungeon for gear and almost FATE like grinding for PvP gear at weekend when launch. It was much worst than current FF14.
    (2)

  2. #2
    Player Aerostein's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    164
    Character
    Aerostein Epitaph
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Divinemight View Post
    I loves TERA's combat system, but that game has serious issue with in-depth lore and or any meaningful missions/quests. All mobs looks exactly the same with just name changes. It is also jsut basically one dungeon for gear and almost FATE like grinding for PvP gear at weekend when launch. It was much worst than current FF14.
    I'll agree with you about the lore, though I blame that due to poor translation. To be fair, you also described this game as well when it comes to questing and mobs being the same, minus a re-skin/color.

    I see what you mean by dungeons, but some of the best items were craft-only. I could see that about BG being grindy too. Though, when battlegrounds came out it was FUN for a lot of people. If you just zerged in a mindless BG, you'd often get wrecked unlike FATEs.

    I respect your opinion though, so we can agree to disagree.
    (1)