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  1. #10
    Player
    Maelwys's Avatar
    Join Date
    Sep 2013
    Posts
    449
    Character
    Womble O'flaherty
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by nakomaru View Post
    Defiance has a 5% health advantage over Shield Oath in 2.1. (25% health, 20% healing vs 20% mitigation)
    You're neglecting the fact that that 20% Healing needs to be applied to a 25% bigger Health pool.

    +20% damage resistance:
    Starts at 5000 HP.
    Receives a 2000 damage hit, takes 1600 damage.
    = 3400 HP (68% of max)
    Receives a 1000 HP heal. Gains 1000 HP.
    = 4400 HP (88% of max)


    +25% HP and +20% healing:
    Starts at 6250 HP.
    Receives a 2000 damage hit, takes 2000 damage.
    4250 HP (68% of max)
    Receives a 1000 HP heal. Gains 1200 HP.
    = 5450 HP (87.2% of max)

    PLD actually still have a slight edge because the +Healing is only 20%, not 25%
    But realistically the performance is now so close as to be effectively equal in normal gameplay.

    Compared to 2.0 it is additional. (20% is more than 15%)
    Granted.

    (My point was they were stripping the +Healing from additional Wrath Stacks and adding it to Baseline Defiance!)
    (2)
    Last edited by Maelwys; 11-22-2013 at 05:03 AM.