He's right, tho. If you're here because of the carrot, not the view during the trip, you're kinda missing the point.
Take Dissidia 012, for example, which has probably the most similar game structure to XIV in a game from SE that I can think of. I have 500 hours odd sunk into Dissidia, and still play it regularly. Yet it took perhaps a fifth of that time or less to fully configure and gear the characters that I wanted to play. The rest was pure entertainment. Am I a fool for spending 400 hours doing the same thing without material incentive as a reward for the time spent? Of course not. It's called 'having fun.'
If you're logging in each day purely to raise a number on your character sheet, surely you'd be better off getting a second job?![]()
Meh, reading again, my post came off as extrmely judging and arrogant. I guess I'm getting bitter after dealing with all the "gear up freaks" in those years.
Anyway, it's what Amberyl said.
I think you lost sight of what gear means when your only motivation to play is to get it.
Getting better equipment and stats is one of the most baseline incentives of ANY mmorpg. It was like this in XI too, where the "trip" actually mattered because there was a trip.
There is nothing wrong with wanting to improve one character equipment, stop telling people how they should play. Getting to maximize your stats, trying to get better equipment and min-maxing every slot, this is "fun" too for some people.
Serious question here... have you been in coil? Hard to tell, but im gonna guess not.
I'm all for the journey, and for playing to have fun. I participate in a lot of activities in MMOs and really enjoy myself. However, i'm not going to adhere to a somewhat strict 3-4 night per week raid schedule with FC mates to go kill the same bosses over and over for absolutely no reason or reward. All that would be doing is wasting my time.
Killing a raid boss for the first time is a reward in itself, 100% agree. Clearing a raid boss 25+ times purely for the 'reward of having done it'? Nope sorry, there are other things I would rather do with my time. You can talk all you want with that smug sense of self-entitlement, but MMOs in general are about watching as your character and your guild grows and you take on bigger and badder challenges. The progression is the appeal to most gamers, take that away and really... whats left? A subpar single player game that has other people running around in it.
Last edited by zdub303; 11-21-2013 at 06:53 PM.
Funny of you to say that since "gear up freaks" is what keeps this game running, and will keep running it considering FFXIV follows "WoW model", where every new content means higher ilvl equipment to chase.Meh, reading again, my post came off as extrmely judging and arrogant. I guess I'm getting bitter after dealing with all the "gear up freaks" in those years.
Anyway, it's what Amberyl said.
I think you lost sight of what gear means when your only motivation to play is to get it.
You call it a "subpar single player game", then say you don't want to play the game with your friends because it would be a "waste of time" if you're not gaining gear.Serious question here... have you been in coil? Hard to tell, but im gonna guess not.
I'm all for the journey, and for playing to have fun. I participate in a lot of activities in MMOs and really enjoy myself. However, i'm not going to adhere to a somewhat strict 3-4 night per week raid schedule with FC mates to go kill the same bosses over and over for absolutely no reason or reward. All that would be doing is wasting my time.
Killing a raid boss for the first time is a reward in itself, 100% agree. Clearing a raid boss 25+ times purely for the 'reward of having done it'? Nope sorry, there are other things I would rather do with my time. You can talk all you want with that smug sense of self-entitlement, but MMOs in general are about watching as your character and your guild grows and you take on bigger and badder challenges. The progression is the appeal to most gamers, take that away and really... whats left? A subpar single player game that has other people running around in it.
I don't think anything I say would make sense to you.
I'll probably never have a Coil group, I can rarely play when my friends are.
"In my humble opinion", you're setting yourself up for disappointment if you play a modern themepark with that mindset. With such limited view of what's fun, the game can't last long.Getting better equipment and stats is one of the most baseline incentives of ANY mmorpg. It was like this in XI too, where the "trip" actually mattered because there was a trip.
There is nothing wrong with wanting to improve one character equipment, stop telling people how they should play. Getting to maximize your stats, trying to get better equipment and min-maxing every slot, this is "fun" too for some people.
I mean, how different it's from an addiction? "When I get my sword, it'll be awesome". "I have my sword, now what?".
"When I get to drink, it'll be awesome.". "I drunk the beer, now what?"
"When I get to eat a burguer, it'll be awesome.". "I ate the burguer, now what?"
And you've beaten the game, has the strongest character, don't have fun anymore playing it, and on to the next MMORPG (to have the same problems there).
We've been seeing this story for years now.
I was talking about min-maxers, not people who just raise their item level to enter the dungeon.
Last edited by Ri_ri; 11-21-2013 at 07:31 PM.
So why the hell are you even playin in the first place ? Fun is the very first reward ... gettin pimped out is something that have to come after.The problem arises once it's beaten. I'm not going to do it a second time for the sake of doing it again.
Where are the oldschool players, where
you obviously don't drink enough.
The proper progression is "When I get drunk, it'll be awesome." "I'm drunk, everything is awesome." "Damnit, now I feel terrible, I need more beer so everything goes back to being awesome."
I dunno, maybe this game doesn't require a strict 3-4 day raid schedule since you can split your gearing up between raiding and casual content if you so choose?Serious question here... have you been in coil? Hard to tell, but im gonna guess not.
I'm all for the journey, and for playing to have fun. I participate in a lot of activities in MMOs and really enjoy myself. However, i'm not going to adhere to a somewhat strict 3-4 night per week raid schedule with FC mates to go kill the same bosses over and over for absolutely no reason or reward. All that would be doing is wasting my time.
Killing a raid boss for the first time is a reward in itself, 100% agree. Clearing a raid boss 25+ times purely for the 'reward of having done it'? Nope sorry, there are other things I would rather do with my time. You can talk all you want with that smug sense of self-entitlement, but MMOs in general are about watching as your character and your guild grows and you take on bigger and badder challenges. The progression is the appeal to most gamers, take that away and really... whats left? A subpar single player game that has other people running around in it.
Or once you're geared out, get gear for an alt class. You definitely don't have enough myth to go around to be gearing multiple classes in any sort of semi-reasonable time frame. If you don't want to do that, help your FC mates get gear for their main or alt classes. If neither of that appeals to you then perhaps you shouldn't be in an FC with a strict 3-4 day raid schedule since you're just gonna race to the end and get bored.
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