Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast
Results 71 to 80 of 88
  1. #71
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ri_ri View Post
    Are you a child needing candy to play ball?

    Oh wait... children don't do that. Needing "material" incentive to play a game... pfft.

    MMORPG players these days
    Yeah, how shallow... wait, we are playing a freacking VIDEOGAME. Stop being so entitled.
    (2)

  2. #72
    Player
    Amberyl's Avatar
    Join Date
    Aug 2013
    Location
    香港
    Posts
    334
    Character
    Mizuki Ishikawa
    World
    Belias
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Taruranto View Post
    Yeah, how shallow... wait, we are playing a freacking VIDEOGAME. Stop being so entitled.
    He's right, tho. If you're here because of the carrot, not the view during the trip, you're kinda missing the point.

    Take Dissidia 012, for example, which has probably the most similar game structure to XIV in a game from SE that I can think of. I have 500 hours odd sunk into Dissidia, and still play it regularly. Yet it took perhaps a fifth of that time or less to fully configure and gear the characters that I wanted to play. The rest was pure entertainment. Am I a fool for spending 400 hours doing the same thing without material incentive as a reward for the time spent? Of course not. It's called 'having fun.'

    If you're logging in each day purely to raise a number on your character sheet, surely you'd be better off getting a second job?
    (2)

  3. #73
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Taruranto View Post
    Yeah, how shallow... wait, we are playing a freacking VIDEOGAME. Stop being so entitled.
    Meh, reading again, my post came off as extrmely judging and arrogant. I guess I'm getting bitter after dealing with all the "gear up freaks" in those years.

    Anyway, it's what Amberyl said.

    I think you lost sight of what gear means when your only motivation to play is to get it.
    (0)

  4. #74
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Amberyl View Post
    If you're logging in each day purely to raise a number on your character sheet, surely you'd be better off getting a second job?
    Getting better equipment and stats is one of the most baseline incentives of ANY mmorpg. It was like this in XI too, where the "trip" actually mattered because there was a trip.

    There is nothing wrong with wanting to improve one character equipment, stop telling people how they should play. Getting to maximize your stats, trying to get better equipment and min-maxing every slot, this is "fun" too for some people.
    (0)

  5. #75
    Player
    zdub303's Avatar
    Join Date
    Sep 2013
    Posts
    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ri_ri View Post
    Are you a child needing candy to play ball?

    Oh wait... children don't do that. Needing "material" incentive to play a game... pfft.

    MMORPG players these days
    Serious question here... have you been in coil? Hard to tell, but im gonna guess not.

    I'm all for the journey, and for playing to have fun. I participate in a lot of activities in MMOs and really enjoy myself. However, i'm not going to adhere to a somewhat strict 3-4 night per week raid schedule with FC mates to go kill the same bosses over and over for absolutely no reason or reward. All that would be doing is wasting my time.

    Killing a raid boss for the first time is a reward in itself, 100% agree. Clearing a raid boss 25+ times purely for the 'reward of having done it'? Nope sorry, there are other things I would rather do with my time. You can talk all you want with that smug sense of self-entitlement, but MMOs in general are about watching as your character and your guild grows and you take on bigger and badder challenges. The progression is the appeal to most gamers, take that away and really... whats left? A subpar single player game that has other people running around in it.
    (1)
    Last edited by zdub303; 11-21-2013 at 06:53 PM.

  6. #76
    Player
    Stanice's Avatar
    Join Date
    Nov 2011
    Posts
    70
    Character
    Stanice Aurelie
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Ri_ri View Post
    Meh, reading again, my post came off as extrmely judging and arrogant. I guess I'm getting bitter after dealing with all the "gear up freaks" in those years.

    Anyway, it's what Amberyl said.

    I think you lost sight of what gear means when your only motivation to play is to get it.
    Funny of you to say that since "gear up freaks" is what keeps this game running, and will keep running it considering FFXIV follows "WoW model", where every new content means higher ilvl equipment to chase.
    (1)

  7. #77
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by zdub303 View Post
    Serious question here... have you been in coil? Hard to tell, but im gonna guess not.

    I'm all for the journey, and for playing to have fun. I participate in a lot of activities in MMOs and really enjoy myself. However, i'm not going to adhere to a somewhat strict 3-4 night per week raid schedule with FC mates to go kill the same bosses over and over for absolutely no reason or reward. All that would be doing is wasting my time.

    Killing a raid boss for the first time is a reward in itself, 100% agree. Clearing a raid boss 25+ times purely for the 'reward of having done it'? Nope sorry, there are other things I would rather do with my time. You can talk all you want with that smug sense of self-entitlement, but MMOs in general are about watching as your character and your guild grows and you take on bigger and badder challenges. The progression is the appeal to most gamers, take that away and really... whats left? A subpar single player game that has other people running around in it.
    You call it a "subpar single player game", then say you don't want to play the game with your friends because it would be a "waste of time" if you're not gaining gear.

    I don't think anything I say would make sense to you.

    I'll probably never have a Coil group, I can rarely play when my friends are.

    Quote Originally Posted by Taruranto View Post
    Getting better equipment and stats is one of the most baseline incentives of ANY mmorpg. It was like this in XI too, where the "trip" actually mattered because there was a trip.

    There is nothing wrong with wanting to improve one character equipment, stop telling people how they should play. Getting to maximize your stats, trying to get better equipment and min-maxing every slot, this is "fun" too for some people.
    "In my humble opinion", you're setting yourself up for disappointment if you play a modern themepark with that mindset. With such limited view of what's fun, the game can't last long.
    I mean, how different it's from an addiction? "When I get my sword, it'll be awesome". "I have my sword, now what?".
    "When I get to drink, it'll be awesome.". "I drunk the beer, now what?"
    "When I get to eat a burguer, it'll be awesome.". "I ate the burguer, now what?"

    And you've beaten the game, has the strongest character, don't have fun anymore playing it, and on to the next MMORPG (to have the same problems there).

    We've been seeing this story for years now.

    Quote Originally Posted by Stanice View Post
    Funny of you to say that since "gear up freaks" is what keeps this game running, and will keep running it considering FFXIV follows "WoW model", where every new content means higher ilvl equipment to chase.
    I was talking about min-maxers, not people who just raise their item level to enter the dungeon.
    (0)
    Last edited by Ri_ri; 11-21-2013 at 07:31 PM.

  8. #78
    The problem arises once it's beaten. I'm not going to do it a second time for the sake of doing it again.
    So why the hell are you even playin in the first place ? Fun is the very first reward ... gettin pimped out is something that have to come after.

    Where are the oldschool players, where
    (3)

  9. #79
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ri_ri View Post
    "When I get to drink, it'll be awesome.". "I drunk the beer, now what?"
    you obviously don't drink enough.

    The proper progression is "When I get drunk, it'll be awesome." "I'm drunk, everything is awesome." "Damnit, now I feel terrible, I need more beer so everything goes back to being awesome."
    (0)

  10. #80
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by zdub303 View Post
    Serious question here... have you been in coil? Hard to tell, but im gonna guess not.

    I'm all for the journey, and for playing to have fun. I participate in a lot of activities in MMOs and really enjoy myself. However, i'm not going to adhere to a somewhat strict 3-4 night per week raid schedule with FC mates to go kill the same bosses over and over for absolutely no reason or reward. All that would be doing is wasting my time.

    Killing a raid boss for the first time is a reward in itself, 100% agree. Clearing a raid boss 25+ times purely for the 'reward of having done it'? Nope sorry, there are other things I would rather do with my time. You can talk all you want with that smug sense of self-entitlement, but MMOs in general are about watching as your character and your guild grows and you take on bigger and badder challenges. The progression is the appeal to most gamers, take that away and really... whats left? A subpar single player game that has other people running around in it.
    I dunno, maybe this game doesn't require a strict 3-4 day raid schedule since you can split your gearing up between raiding and casual content if you so choose?

    Or once you're geared out, get gear for an alt class. You definitely don't have enough myth to go around to be gearing multiple classes in any sort of semi-reasonable time frame. If you don't want to do that, help your FC mates get gear for their main or alt classes. If neither of that appeals to you then perhaps you shouldn't be in an FC with a strict 3-4 day raid schedule since you're just gonna race to the end and get bored.
    (0)

Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast

Tags for this Thread