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  1. #11
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ZDamned View Post
    You do realize that without using Inner Beast on cooldown, we effectivly waste our advantage entirely, as well as our Self-Heals... right? The skill is there to be used, and in it's current form warriors are NOT using it, just for the sake of making up for the already overpowering mitigation paladins have WITHOUT using cool downs. We also didn't have a -Strength de-buff that was up 100% of the time before either, which you effectively put up without thinking about it. AND You have hallowed Ground, Bulwark, + Stone Skin cast able on yourself when you want it.
    I can't believe any paladin would complain about this..
    All of these issues are being addressed without the new Inner Beast coming into the equation.

    The new Inner Beast is a 20% GUARANTEED mitigation basically any time you need it. It works on all forms of attacks as well. Bulwark does not set block to 100%, it also is ineffective against magic attacks (see entire Turn 2 ADS). Stoneskin is impractical in a fight. It doesn't absorb that much damage, is a heavy mana drain, has a lengthy cast time meaning it's not reactionary and is on the GCD.

    An on demand mitigation skill is pretty much the most powerful thing you can give a tank in this game. I would give up Bulwark, Sentential and Rampart (all of them) in exchange for a skill that works like the newly described IB. This is because I use those three skills as a precursor to help survive spike damage where healers might be falling behind for a few seconds. The remaining duration of the skill after those few seconds is mostly useless after the healers have caught up.
    (0)
    Last edited by Ladon; 11-21-2013 at 09:03 AM.