Results 1 to 10 of 26

Hybrid View

  1. #1
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Dungeon difficulty is focused on the assumption of all players never doing it before and are all geared somewhat closely on-level with with the mob levels they will encounter. Just because people can grossly overgear a dungeon and memorize the perfect paths/pulls to do it in less than 15 minutes doesn't mean the dungeon is easy. 4-man dungeons aren't catered to the hardcore minority, they are designed for everyone (including casuals). Hard Mode dungeons will solve your problem if you're looking for more "hardcore" focused content.
    (8)

  2. #2
    Player
    Grailer's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Silver Healer
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Velox View Post
    Dungeon difficulty is focused on the assumption of all players never doing it before and are all geared somewhat closely on-level with with the mob levels they will encounter. Just because people can grossly overgear a dungeon and memorize the perfect paths/pulls to do it in less than 15 minutes doesn't mean the dungeon is easy. 4-man dungeons aren't catered to the hardcore minority, they are designed for everyone (including casuals). Hard Mode dungeons will solve your problem if you're looking for more "hardcore" focused content.
    So what you are saying is that AK and WP are actually harder than ST , AV and DD ?
    (0)