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  1. #23
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    All right, gave it some thought and have made some considerable changes (as well as clarifications) to Templar:

    Astra: Changed to level 30. Placed on GCD. Timers adjusted slightly, added MP Cost.
    Discipline: Changed to level 35. Turned into the tanking stance. Reduced damage mitigation and Parrying Rate for 100% uptime, added Parrying Strength and enmity increases.
    Faith: Changed to level 40. Removed Regen. Increased recast time to 180s.
    Lifebreaker: Changed to level 45. Removed damage dealt added a Regen effect.
    Bonecrusher: Changed to level 50 and from a weaponskill to a mitigation buff. This is the Templar's panic button so to speak. For 15s it counters the damage from auto-attacks and adds an 80% Parrying Rate increase which bumps them to 100% Parrying Rate under Discipline. Their Parrying Strength will also be bumped up to a flat 65%. With this they will only suffer 25% damage of the target's special attacks (weaponskills, abilities, magic etc.) under Discipline. Since it's not as powerful as Hallowed Ground I made it have a recast of 5min.
    All "Thrust" abilities: Will have increased enmity. This will facilitate a 3 step combo for maintaining enmity and give minor enmity increase for offtanking with the lower DPS combo.
    Reinstated positional requirements for other weaponskills sans Heavy Thrust.
    Ring of Thorns: Added a Combo Bonus: Add.Effect: Increased enmity.
    Piercing Talon: Specified the enmity increase.

    With these changes in mind I gave Berserker another look with a fresh mind and decided on some changes for it as well:

    Berserk: Changed name to Instinct. Derped on MRD having Berserk already. Greased Lightning (per stack): Increased damage mitigation from 5% to 8%, decreased evasion bonus from 7% to 5%. Attacks that change form to Coeurl will also give an enmity boost.
    Mad Rush: Changed to level 35. Placed on GCD. Potency reduced to 110. This is the Berserker's pull.
    Scream: Changed to level 40. Changed to Howl. Increases own maximum HP by 20% and nearby party members' HP by 5% for 45s. Recast of 240s. Forgot PGL had access to a GCD AoE Silence as well as a 40s stun. I'm thinking about changing the stun to GCD for Berserker but still undecided.
    Eject: Changed to level 45. Recast reduced from 60s to 50s.
    Hone Senses: Changed to Inner Calm. Removed critical hit rate buff and added an 80% evasion and critical evasion buff. Berserker needed a panic button of sorts. This allows them, with 3 GL stacks, to have a 95% evasion. Since there is still the chance of being struck by a hit I made the duration be longer with a 300s recast. Featherfoot cannot be used while this buff is active and this buff will overwrite it.
    Given access to: Marauder's Berserk since it no longer stems from MRD.
    (1)
    Last edited by MartaDemireux; 11-20-2013 at 06:32 PM.
    * I fully give permission for any of my written ideas to be used by SE without recognition.