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  1. #391
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    What I do NOT do is participate in the party mechanic which is only a small part of the overall whole as far as interaction goes.
    I'm sorry, but could you elaborate on why you feel the party mechanic of MMO's is a small part of interaction? That's an awfully hard pill to swallow for me.
    (0)

  2. #392
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Actually I played a Few MUD by iron realms enteraintment And a few others,even played 1 with ffxi races XD and alot of them did have party machanics, and relied heavily on players training players through player ran clan systems. And relying on teaming with other players to tranverse different plans via planar magic (somewhat like rift.... just slightly different) And these have been running since 1994. In mud you relied on people in different way other then grouping. But honestly.... since the first grapgical mmo that i seen, devs always talk about teaming up and exploring with other people. Even WoW... and that is a very solo centric game.
    honestly anyone else notice TDJ seems to get defensive when grouping comes up? Like it is the worst possible thing mmo have going for them?
    (1)
    Last edited by Kilta_Firelotus; 05-29-2011 at 02:57 PM.

  3. #393
    Player
    thedevilsjester's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    160
    Character
    Maoilios Tavoularis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Spellbinder View Post
    I'm sorry, but could you elaborate on why you feel the party mechanic of MMO's is a small part of interaction? That's an awfully hard pill to swallow for me.
    Well it is entirely, without question, opinion based. It is my opinion that the party mechanic is a small part of an MMORPG. I have met some people that feel that the 95% (or there abouts) of most MMORPG's are just leading you up to the last 5% (end game content) and that the entire game is meaningless until you reach that stage. To me, an MMORPG is a lot more than just questing (for lore or gear) or grinding for exp, which are really the only aspects of the game that a party mechanic is employed in. Crafting, exploration, harvesting, talking with people in chat channels, having discussions with your LS, and many other activities are done without a party mechanic (although you could employ one, for example partying up to harvest so you can harvest in dangerous areas, etc...) and these make up a lot of what I feel is an important aspect of an MMORPG. It all really boils down to what aspects of an MMORPG are "worth" more to you. For example someone who doesn't participate in anything except quests and instances (who is arguably missing out on a lot of the game, similar to how someone who would refuse to party would miss out on a lot of end game) would probably feel that the parts of the game that utilise a party mechanic are "the game" with the rest just being extras.

    Again it is all about how you choose to enjoy the game, and what aspects appeal more to you. Thankfully FFXIV is great in these aspects and provides outlets for almost every game play style you could want.

    I do party on occasion. I try to avoid it whenever possible, but when friends, or on occasion random people, need help, or if I need to complete some group based instance for gear or items, I do not sit there and whine about groups, I suck it up, grab my weapon of choice, and party. I never (for the record) say (even to myself) that they should make this or that content soloable so I can do it by myself. I played FFXI, arguably the most party centric MMORPG I know, for many many years and not once complained about the game not being solo friendly.
    (4)

  4. #394
    Player
    Cxplorer's Avatar
    Join Date
    Apr 2011
    Posts
    241
    Character
    Kololo Belbwadous
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    When I solo, I don't have to deal with making parties and the people's temper. :/
    (3)

  5. #395
    Honestly, with how people want solo content and to play solo and not be social, I don't think the genre isn't MMO anymore, let alone MMORPG, it's more like Online Solo Action Platformer Game now... OSAPG.
    (1)

  6. #396
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    I just don't see how you like solo combat and not party combat. That's just so boring to me. That's like going bowling by yourself, going swimming by yourself.... I see so much more fun with friends. Reading books is a solo game, go play that lol jk jk
    (0)

  7. #397
    Player
    Leeloo's Avatar
    Join Date
    May 2011
    Posts
    307
    Character
    Zirnuwil Wyznlorhsyn
    World
    Ultros
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by DeadRiser View Post
    I just don't see how you like solo combat and not party combat. That's just so boring to me. That's like going bowling by yourself, going swimming by yourself.... I see so much more fun with friends. Reading books is a solo game, go play that lol jk jk
    I know you're talking more to the OP & why "solo onry", but as someone who does either, I find soloing a lot more fun in XIV. Some of the more entertaining fights I've been in were the newer NMs solo with a class that isn't capped. And even with leves or grinding you're getting to apply your full list of abilities rather than sneaking in a couple basic attacks and perhaps a weaponskill(like that nearby thread talks about). So far in XIV soloing offers much more fun for me. Of course that's all under the current battle system so that may change.

    I guess I can see how XIV grouping could be fun for those who just love being in groups or those who think most efficient leveling = fun. For someone who wants fun out of the actual battle system it's quite the opposite.
    (2)
    Last edited by Leeloo; 05-30-2011 at 02:11 AM.

  8. #398
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by thedevilsjester View Post
    Well it is entirely, without question, opinion based. It is my opinion that the party mechanic is a small part of an MMORPG. I have met some people that feel that the 95% (or there abouts) of most MMORPG's are just leading you up to the last 5% (end game content) and that the entire game is meaningless until you reach that stage. To me, an MMORPG is a lot more than just questing (for lore or gear) or grinding for exp, which are really the only aspects of the game that a party mechanic is employed in. Crafting, exploration, harvesting, talking with people in chat channels, having discussions with your LS, and many other activities are done without a party mechanic (although you could employ one, for example partying up to harvest so you can harvest in dangerous areas, etc...) and these make up a lot of what I feel is an important aspect of an MMORPG. It all really boils down to what aspects of an MMORPG are "worth" more to you. For example someone who doesn't participate in anything except quests and instances (who is arguably missing out on a lot of the game, similar to how someone who would refuse to party would miss out on a lot of end game) would probably feel that the parts of the game that utilise a party mechanic are "the game" with the rest just being extras.

    Again it is all about how you choose to enjoy the game, and what aspects appeal more to you. Thankfully FFXIV is great in these aspects and provides outlets for almost every game play style you could want.

    I do party on occasion. I try to avoid it whenever possible, but when friends, or on occasion random people, need help, or if I need to complete some group based instance for gear or items, I do not sit there and whine about groups, I suck it up, grab my weapon of choice, and party. I never (for the record) say (even to myself) that they should make this or that content soloable so I can do it by myself. I played FFXI, arguably the most party centric MMORPG I know, for many many years and not once complained about the game not being solo friendly.
    A few things first off no one who plays solo replied my questions. If mmo are not about grouping, then why do developers promote the games as group games, " meeting up with players going exploring and doing content with them."? Direct qoute from devs of from Star wars Tor. If anyone here has a 360 go on zoom and look up indepentent videows under gaming.
    But nearly all mmo devs promote their mmo that way.

    Second All those things TDJ listed that I made bold and underlined, are not done solo. Now before you blow a gasket, those CAN be done solo or in groups. More so the exploring. That is hanging out with friends.

    Third the other thing I made bold and underline, if TDJ tries to avoid groups. I think this stance is clouding his replies a bit, and maybe i feel misunderstanding mmorpg a bit.

    Now.. to explain what I mean

    Just because you does not group mean you are playing solo. If you are talking to people, hanging out (not in a group), buy stuff from other people. That is still multiplayer playing. Soloist (real ones) avoid people and relying on others to play. They make or farm their own gear etc.

    Play solo means playing by yourself. If your in an LS chating you are not really alone.

    Honestly though grouping up or not grouping up don't make people solo or not solo. (I've been sick the last few days and havn't been thinking well or I would have said this. You do not need to be in a group to hang with people. Only if you need to. But if you hang with other peopple you are not soloing. Your just not grouping.
    (0)

  9. #399
    Player
    Asmeret's Avatar
    Join Date
    May 2011
    Posts
    236
    Character
    Asmeret Ikati
    World
    Balmung
    Main Class
    Carpenter Lv 50
    That's what he's been saying all along, and you still haven't taken the time to actually read any of his posts.
    (3)

  10. #400
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by Leeloo View Post
    I know you're talking more to the OP & why "solo onry", but as someone who does either, I find soloing a lot more fun in XIV. Some of the more entertaining fights I've been in were the newer NMs solo with a class that isn't capped. And even with leves or grinding you're getting to apply your full list of abilities rather than sneaking in a couple basic attacks and perhaps a weaponskill(like that nearby thread talks about). So far in XIV soloing offers much more fun for me. Of course that's all under the current battle system so that may change.

    I guess I can see how XIV grouping could be fun for those who just love being in groups or those who think most efficient leveling = fun. For someone who wants fun out of the actual battle system it's quite the opposite.
    I suggest you check yourself and not assume people you group only do so because they feel they need to. I group as an easy way to hang with people. For me being in a party is and easy to have a conversation with other people. Someone can't come up and start being a jerk. And I have fun in fights with other, not to be efficant, but we combin out skills with cand have cool effects on the mob. (not BR or SC) But the combination of our damage adds up. That and to cheer people who do SWEET damage. I also like to kill mobs with others as a means to hang out with my friends as something to do. Which cand be done in a party or not in a party.
    (0)

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